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/*
 * Copyright (c) 2008-2024, Hazelcast, Inc. All Rights Reserved.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package com.hazelcast.internal.networking;

import com.hazelcast.client.impl.protocol.ClientMessage;

/**
 * Represents a payload that can be written to a {@link Channel}.
 * 

* There is one type of OutboundFrame - {@link ClientMessage} for the new client to member communication. *

* There is no need for an InboundFrame interface. * * Data * {@link Channel#write(OutboundFrame)} */ public interface OutboundFrame { /** * Checks if this OutboundFrame is urgent. *

* Frames that are urgent, have priority above regular frames. This is useful * to implement system operations so that they can be sent faster than regular * operations; especially when the system is under load you want these operations * to have precedence. * * @return true if urgent, false otherwise. */ boolean isUrgent(); /** * Returns the frame length. This includes header and payload size. * * @return The frame length. */ int getFrameLength(); }





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