com.hazelcast.shaded.org.locationtech.jts.awt.ShapeWriter Maven / Gradle / Ivy
/*
* Copyright (c) 2016 Vivid Solutions.
*
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the Eclipse Public License 2.0
* and Eclipse Distribution License v. 1.0 which accompanies this distribution.
* The Eclipse Public License is available at http://www.eclipse.org/legal/epl-v20.html
* and the Eclipse Distribution License is available at
*
* http://www.eclipse.org/org/documents/edl-v10.php.
*/
package com.hazelcast.shaded.org.locationtech.jts.awt;
import java.awt.Shape;
import java.awt.geom.GeneralPath;
import java.awt.geom.Point2D;
import com.hazelcast.shaded.org.locationtech.jts.geom.Coordinate;
import com.hazelcast.shaded.org.locationtech.jts.geom.Geometry;
import com.hazelcast.shaded.org.locationtech.jts.geom.GeometryCollection;
import com.hazelcast.shaded.org.locationtech.jts.geom.LineString;
import com.hazelcast.shaded.org.locationtech.jts.geom.MultiLineString;
import com.hazelcast.shaded.org.locationtech.jts.geom.Point;
import com.hazelcast.shaded.org.locationtech.jts.geom.Polygon;
/**
* Writes {@link Geometry}s into Java2D {@link Shape} objects
* of the appropriate type.
* This supports rendering geometries using Java2D.
* The ShapeWriter allows supplying a {@link PointTransformation}
* class, to transform coordinates from model space into view space.
* This is useful if a client is providing its own transformation
* logic, rather than relying on Java2D AffineTransforms.
*
* The writer supports removing duplicate consecutive points
* (via the {@link #setRemoveDuplicatePoints(boolean)} method)
* as well as true decimation
* (via the {@link #setDecimation(double)} method.
* Enabling one of these strategies can substantially improve
* rendering speed for large geometries.
* It is only necessary to enable one strategy.
* Using decimation is preferred, but this requires
* determining a distance below which input geometry vertices
* can be considered unique (which may not always be feasible).
* If neither strategy is enabled, all vertices
* of the input Geometry
* will be represented in the output Shape.
*
*
*/
public class ShapeWriter
{
/**
* The point transformation used by default.
*/
public static final PointTransformation DEFAULT_POINT_TRANSFORMATION = new IdentityPointTransformation();
/**
* The point shape factory used by default.
*/
public static final PointShapeFactory DEFAULT_POINT_FACTORY = new PointShapeFactory.Square(3.0);
private PointTransformation pointTransformer = DEFAULT_POINT_TRANSFORMATION;
private PointShapeFactory pointFactory = DEFAULT_POINT_FACTORY;
/**
* Cache a Point2D object to use to transfer coordinates into shape
*/
private Point2D transPoint = new Point2D.Double();
/**
* If true, decimation will be used to reduce the number of vertices
* by removing consecutive duplicates.
*
*/
private boolean doRemoveDuplicatePoints = false;
private double decimationDistance = 0;
/**
* Creates a new ShapeWriter with a specified point transformation
* and point shape factory.
*
* @param pointTransformer a transformation from model to view space to use
* @param pointFactory the PointShapeFactory to use
*/
public ShapeWriter(PointTransformation pointTransformer, PointShapeFactory pointFactory)
{
if (pointTransformer != null)
this.pointTransformer = pointTransformer;
if (pointFactory != null)
this.pointFactory = pointFactory;
}
/**
* Creates a new ShapeWriter with a specified point transformation
* and the default point shape factory.
*
* @param pointTransformer a transformation from model to view space to use
*/
public ShapeWriter(PointTransformation pointTransformer)
{
this(pointTransformer, null);
}
/**
* Creates a new ShapeWriter with the default (identity) point transformation.
*
*/
public ShapeWriter() {
}
/**
* Sets whether duplicate consecutive points should be eliminated.
* This can reduce the size of the generated Shapes
* and improve rendering speed, especially in situations
* where a transform reduces the extent of the geometry.
*
* The default is false.
*
* @param doRemoveDuplicatePoints whether decimation is to be used to remove duplicate points
*/
public void setRemoveDuplicatePoints(boolean doRemoveDuplicatePoints)
{
this.doRemoveDuplicatePoints = doRemoveDuplicatePoints;
}
/**
* Sets the decimation distance used to determine
* whether vertices of the input geometry are
* considered to be duplicate and thus removed.
* The distance is axis distance, not Euclidean distance.
* The distance is specified in the input geometry coordinate system
* (NOT the transformed output coordinate system).
*
* When rendering to a screen image, a suitably small distance should be used
* to avoid obvious rendering defects.
* A distance equivalent to the equivalent of 1.5 pixels or less is recommended
* (and perhaps even smaller to avoid any chance of visible artifacts).
*
* The default distance is 0.0, which disables decimation.
*
* @param decimationDistance the distance below which vertices are considered to be duplicates
*/
public void setDecimation(double decimationDistance)
{
this.decimationDistance = decimationDistance;
}
/**
* Creates a {@link Shape} representing a {@link Geometry},
* according to the specified PointTransformation
* and PointShapeFactory (if relevant).
*
* Note that Shapes do not
* preserve information about which elements in heterogeneous collections
* are 1D and which are 2D.
* For example, a GeometryCollection containing a ring and a
* disk will render as two disks if Graphics.fill is used,
* or as two rings if Graphics.draw is used.
* To avoid this issue use separate shapes for the components.
*
* @param geometry the geometry to convert
* @return a Shape representing the geometry
*/
public Shape toShape(Geometry geometry)
{
if (geometry.isEmpty()) return new GeneralPath();
if (geometry instanceof Polygon) return toShape((Polygon) geometry);
if (geometry instanceof LineString) return toShape((LineString) geometry);
if (geometry instanceof MultiLineString) return toShape((MultiLineString) geometry);
if (geometry instanceof Point) return toShape((Point) geometry);
if (geometry instanceof GeometryCollection) return toShape((GeometryCollection) geometry);
throw new IllegalArgumentException(
"Unrecognized Geometry class: " + geometry.getClass());
}
private Shape toShape(Polygon p)
{
PolygonShape poly = new PolygonShape();
appendRing(poly, p.getExteriorRing().getCoordinates());
for (int j = 0; j < p.getNumInteriorRing(); j++) {
appendRing(poly, p.getInteriorRingN(j).getCoordinates());
}
return poly;
}
private void appendRing(PolygonShape poly, Coordinate[] coords)
{
if (coords.length == 0) return;
double prevx = Double.NaN;
double prevy = Double.NaN;
Coordinate prev = null;
int n = coords.length - 1;
/**
* Don't include closing point.
* Ring path will be closed explicitly, which provides a
* more accurate path representation.
*/
for (int i = 0; i < n; i++) {
if (decimationDistance > 0.0) {
boolean isDecimated = prev != null
&& Math.abs(coords[i].x - prev.x) < decimationDistance
&& Math.abs(coords[i].y - prev.y) < decimationDistance;
if (i < n && isDecimated)
continue;
prev = coords[i];
}
transformPoint(coords[i], transPoint);
if (doRemoveDuplicatePoints) {
// skip duplicate points (except the last point)
boolean isDup = transPoint.getX() == prevx && transPoint.getY() == prevy;
if (i < n && isDup)
continue;
prevx = transPoint.getX();
prevy = transPoint.getY();
}
poly.addToRing(transPoint);
}
// handle closing point
poly.endRing();
}
private Shape toShape(GeometryCollection gc)
{
GeometryCollectionShape shape = new GeometryCollectionShape();
// add components to GC shape
for (int i = 0; i < gc.getNumGeometries(); i++) {
Geometry g = (Geometry) gc.getGeometryN(i);
shape.add(toShape(g));
}
return shape;
}
private GeneralPath toShape(MultiLineString mls)
{
GeneralPath path = new GeneralPath();
for (int i = 0; i < mls.getNumGeometries(); i++) {
LineString lineString = (LineString) mls.getGeometryN(i);
path.append(toShape(lineString), false);
}
return path;
}
private GeneralPath toShape(LineString lineString)
{
GeneralPath shape = new GeneralPath();
Coordinate prev = lineString.getCoordinateN(0);
transformPoint(prev, transPoint);
shape.moveTo((float) transPoint.getX(), (float) transPoint.getY());
double prevx = transPoint.getX();
double prevy = transPoint.getY();
int n = lineString.getNumPoints() - 1;
//int count = 0;
for (int i = 1; i <= n; i++) {
Coordinate currentCoord = lineString.getCoordinateN(i);
if (decimationDistance > 0.0) {
boolean isDecimated = prev != null
&& Math.abs(currentCoord.x - prev.x) < decimationDistance
&& Math.abs(currentCoord.y - prev.y) < decimationDistance;
if (i < n && isDecimated) {
continue;
}
prev = currentCoord;
}
transformPoint(currentCoord, transPoint);
if (doRemoveDuplicatePoints) {
// skip duplicate points (except the last point)
boolean isDup = transPoint.getX() == prevx && transPoint.getY() == prevy;
if (i < n && isDup)
continue;
prevx = transPoint.getX();
prevy = transPoint.getY();
//count++;
}
shape.lineTo((float) transPoint.getX(), (float) transPoint.getY());
}
//System.out.println(count);
return shape;
}
private Shape toShape(Point point)
{
Point2D viewPoint = transformPoint(point.getCoordinate());
return pointFactory.createPoint(viewPoint);
}
private Point2D transformPoint(Coordinate model) {
return transformPoint(model, new Point2D.Double());
}
private Point2D transformPoint(Coordinate model, Point2D view) {
pointTransformer.transform(model, view);
return view;
}
}