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/*
 * Copyright (c) 2008-2020, Hazelcast, Inc. All Rights Reserved.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package com.hazelcast.spi.impl.operationexecutor;

import com.hazelcast.internal.nio.Packet;
import com.hazelcast.spi.impl.operationexecutor.impl.OperationExecutorImpl;
import com.hazelcast.spi.impl.operationservice.Operation;

/**
 * The OperationRunner is responsible for the actual running of operations.
 * 

* So the {@link OperationExecutor} is responsible for 'executing' them * (so finding a thread to run on), the actual work is done by the * {@link OperationRunner}. This separation of concerns makes the code a * lot simpler and makes it possible to swap parts of the system. *

* Since HZ 3.5 there are multiple OperationRunner instances; each partition * will have its own OperationRunner, but also generic threads will have their * own OperationRunners. Each OperationRunner exposes the Operation it is * currently working on and this makes it possible to hook on all kinds of * additional functionality like detecting slow operations, sampling which * operations are executed most frequently, check if an operation is still * running, etc etc. */ public abstract class OperationRunner { protected final int partitionId; protected volatile Object currentTask; private volatile Thread currentThread; public OperationRunner(int partitionId) { this.partitionId = partitionId; } public abstract long executedOperationsCount(); public abstract void run(Packet packet) throws Exception; public abstract void run(Runnable task); public abstract void run(Operation task); /** * Returns the current task that is executing. This value could be null * if no operation is executing. *

* Value could be stale as soon as it is returned. *

* This method is thread-safe; so the thread that executes a task will * set/unset the current task, any other thread in the system is allowed * to read it. * * @return the current running task. */ public final Object currentTask() { return currentTask; } /** * Sets the thread that is running this OperationRunner instance. *

* This method should only be called from the {@link OperationExecutor} * since this component is responsible for executing operations on an * OperationRunner. * * @param currentThread the current Thread. Can be called with 'null', * clearing the currentThread field. */ public final void setCurrentThread(Thread currentThread) { this.currentThread = currentThread; } /** * Get the thread that is currently running this OperationRunner * instance. *

* This value only has meaning when an Operation is running. It depends on * the implementation if the field is unset after an operation is executed * or not. So it could be that a value is returned while no operation is * running. *

* For example, the {@link OperationExecutorImpl} will never unset this * field since each OperationRunner is bound to a single OperationThread; * so this field is initialized when the OperationRunner is created. *

* The returned value could be null. When it is null, currently no thread * is running this OperationRunner. *

* Recommended idiom for slow operation detection: * 1: First read the operation and store the reference. * 2: Then read the current thread and store the reference * 3: Later read the operation again. If the operation-instance is the same, * it means that you have captured the right thread. *

* Then you use this Thread to create a stack trace. It can happen that the * stracktrace doesn't reflect the call-state the thread had when the slow * operation was detected. This could be solved by rechecking the currentTask * after you have detected the slow operation. BUt don't create a stacktrace * before you do the first recheck of the operation because otherwise it * will cause a lot of overhead. * * @return the Thread that currently is running this OperationRunner instance. */ public final Thread currentThread() { return currentThread; } /** * Returns the partitionId this OperationRunner is responsible for. If * the partition ID is smaller than 0, it is either a generic or ad hoc * OperationRunner. *

* The value will never change for this OperationRunner instance. * * @return the partition ID. */ public final int getPartitionId() { return partitionId; } /** * Runs operation directly without checking any conditions; * node state, partition ownership, timeouts etc. *

* {@link Operation#beforeRun()}, {@link Operation#call()} * and {@link Operation#afterRun()} phases are executed sequentially. *

* Operation responses and backups are ignored. * * @param operation operation to run * @throws Exception when one of the operation phases fails with an exception */ public static void runDirect(Operation operation) throws Exception { operation.beforeRun(); operation.call(); operation.afterRun(); } }





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