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Java 1.8+ Library with tons of utility classes required in all projects
/*
* Copyright (C) 2014-2022 Philip Helger (www.helger.com)
* philip[at]helger[dot]com
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.helger.commons.math;
import java.util.function.Consumer;
import javax.annotation.Nonnegative;
import javax.annotation.Nonnull;
import javax.annotation.concurrent.Immutable;
import com.helger.commons.ValueEnforcer;
import com.helger.commons.annotation.ReturnsMutableCopy;
import com.helger.commons.collection.impl.CommonsArrayList;
import com.helger.commons.collection.impl.CommonsHashSet;
import com.helger.commons.collection.impl.ICommonsList;
import com.helger.commons.collection.impl.ICommonsSet;
/**
* Utility class for generating all possible combinations of elements for a
* specified number of available slots. Duplicates in the passed elements will
* not deliver duplicate result solutions. This implementation is flexible in
* terms of handling the slots. This means it will also return result sets where
* not all slots are filled.
*
* @author Boris Gregorcic
* @author Philip Helger
* @param
* Element type
*/
@Immutable
public final class CombinationGeneratorFlexible
{
private final boolean m_bAllowEmpty;
private final int m_nSlotCount;
/**
* Ctor
*
* @param nSlotCount
* the number of slots to use
* @param bAllowEmpty
* whether or not to include an empty result set (no slot filled)
*/
public CombinationGeneratorFlexible (@Nonnegative final int nSlotCount, final boolean bAllowEmpty)
{
ValueEnforcer.isGE0 (nSlotCount, "SlotCount");
m_nSlotCount = nSlotCount;
m_bAllowEmpty = bAllowEmpty;
}
/**
* Iterate all combination, no matter they are unique or not.
*
* @param aElements
* List of elements.
* @param aCallback
* Callback to invoke
*/
public void iterateAllCombinations (@Nonnull final ICommonsList aElements,
@Nonnull final Consumer super ICommonsList > aCallback)
{
ValueEnforcer.notNull (aElements, "Elements");
ValueEnforcer.notNull (aCallback, "Callback");
for (int nSlotCount = m_bAllowEmpty ? 0 : 1; nSlotCount <= m_nSlotCount; nSlotCount++)
{
if (aElements.isEmpty ())
{
aCallback.accept (new CommonsArrayList <> ());
}
else
{
// Add all permutations for the current slot count
for (final ICommonsList aPermutation : new CombinationGenerator <> (aElements, nSlotCount))
aCallback.accept (aPermutation);
}
}
}
/**
* Generate all combinations without duplicates.
*
* @param aElements
* the elements to distribute to the specified slots (may be empty!)
* @return a set of slot allocations representing all possible combinations
*/
@Nonnull
@ReturnsMutableCopy
public ICommonsSet > getCombinations (@Nonnull final ICommonsList aElements)
{
ValueEnforcer.notNull (aElements, "Elements");
final ICommonsSet > aAllResults = new CommonsHashSet <> ();
iterateAllCombinations (aElements, aAllResults::add);
return aAllResults;
}
public static void iterateAllCombinations (@Nonnull final ICommonsList aElements,
final boolean bAllowEmpty,
@Nonnull final Consumer super ICommonsList > aCallback)
{
new CombinationGeneratorFlexible (aElements.size (), bAllowEmpty).iterateAllCombinations (aElements, aCallback);
}
@Nonnull
@ReturnsMutableCopy
public static ICommonsSet > getCombinations (@Nonnull final ICommonsList aElements,
final boolean bAllowEmpty)
{
return new CombinationGeneratorFlexible (aElements.size (), bAllowEmpty).getCombinations (aElements);
}
}