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shaders.bgfx.varying.def.sc Maven / Gradle / Ivy

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vec3 a_position  : POSITION;
vec2 v_texcoord0 : TEXCOORD0 = vec2(0.0, 0.0);
vec3 v_texcoord1 : TEXCOORD1 = vec3(0.0, 0.0, 0.0);
vec4 v_color0    : COLOR0    = vec4(0.0, 0.0, 0.0, 1.0);

vec2 a_texcoord0 : TEXCOORD0;

vec4 a_color0    : COLOR0;




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