shaders.glsl.vs_poly.bin Maven / Gradle / Ivy
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UI harness for the LX framework based upon LWJGL + bgfx.
The newest version!
VSH ???I u_modelViewProj attribute vec4 a_color0;
attribute vec3 a_position;
varying vec4 v_color0;
uniform mat4 u_modelViewProj;
void main ()
{
vec4 tmpvar_1;
tmpvar_1.w = 1.0;
tmpvar_1.xyz = a_position;
gl_Position = (u_modelViewProj * tmpvar_1);
v_color0 = a_color0;
}