shaders.metal.fs_poly.bin Maven / Gradle / Ivy
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UI harness for the LX framework based upon LWJGL + bgfx.
The newest version!
FSH???I l #include
#include
using namespace metal;
struct xlatMtlMain_out
{
float4 bgfx_FragData0 [[color(0)]];
};
struct xlatMtlMain_in
{
float4 v_color0 [[user(locn0)]];
};
fragment xlatMtlMain_out xlatMtlMain(xlatMtlMain_in in [[stage_in]])
{
xlatMtlMain_out out = {};
out.bgfx_FragData0 = in.v_color0;
return out;
}