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me.huanmeng.opensource.bukkit.gui.button.function.page.PlayerClickPageButtonInterface Maven / Gradle / Ivy

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package me.huanmeng.opensource.bukkit.gui.button.function.page;

import me.huanmeng.opensource.bukkit.gui.enums.Result;
import me.huanmeng.opensource.bukkit.gui.impl.GuiPage;
import me.huanmeng.opensource.bukkit.gui.impl.page.PageButtonType;
import me.huanmeng.opensource.bukkit.gui.slot.Slot;
import org.bukkit.entity.Player;
import org.bukkit.event.inventory.ClickType;
import org.bukkit.event.inventory.InventoryAction;
import org.bukkit.event.inventory.InventoryType;
import org.checkerframework.checker.nullness.qual.NonNull;

/**
 * 2023/6/4
* Gui
* * @author huanmeng_qwq */ @FunctionalInterface public interface PlayerClickPageButtonInterface { /** * 点击事件 * * @param gui gui * @param buttonType 按钮类型 * @param slot 位置 * @param player 玩家 * @param click 点击类型 * @param action 点击事件 * @param slotType 位置 * @param slotKey pos * @param hotBarKey 热键 * @return {@link Result} */ @NonNull Result onClick(@NonNull GuiPage gui, @NonNull PageButtonType buttonType, @NonNull Slot slot, @NonNull Player player, @NonNull ClickType click, @NonNull InventoryAction action, InventoryType.@NonNull SlotType slotType, int slotKey, int hotBarKey); PlayerClickPageButtonInterface SIMPLE = new PlayerClickPageButtonInterface() { @Override public @NonNull Result onClick(@NonNull GuiPage gui, @NonNull PageButtonType buttonType, @NonNull Slot slot, @NonNull Player player, @NonNull ClickType click, @NonNull InventoryAction action, InventoryType.@NonNull SlotType slotType, int slotKey, int hotBarKey) { buttonType.changePage(gui); return Result.CANCEL_UPDATE_ALL; } }; static PlayerClickPageButtonInterface simple() { return SIMPLE; } }




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