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The MongoDB Java Driver uber-artifact, containing mongodb-driver, mongodb-driver-core, and bson

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/*
 * Copyright (c) 2008-2014 MongoDB, Inc.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *   http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

/*
 * Written by Doug Lea with assistance from members of JCP JSR-166
 * Expert Group and released to the public domain, as explained at
 * http://creativecommons.org/publicdomain/zero/1.0/
 */

package com.mongodb;

import java.util.AbstractCollection;
import java.util.ArrayList;
import java.util.Collection;
import java.util.ConcurrentModificationException;
import java.util.Iterator;
import java.util.NoSuchElementException;
import java.util.concurrent.atomic.AtomicReference;

/**
 * A concurrent linked-list implementation of a {@link Deque}
 * (double-ended queue).  Concurrent insertion, removal, and access
 * operations execute safely across multiple threads. Iterators are
 * weakly consistent, returning elements reflecting the state
 * of the deque at some point at or since the creation of the
 * iterator.  They do not throw {@link
 * ConcurrentModificationException}, and may proceed concurrently with
 * other operations.
 *
 * 

This class and its iterators implement all of the * optional methods of the {@link Collection} and {@link * Iterator} interfaces. Like most other concurrent collection * implementations, this class does not permit the use of * {@code null} elements. because some null arguments and return * values cannot be reliably distinguished from the absence of * elements. Arbitrarily, the {@link Collection#remove} method is * mapped to {@code removeFirstOccurrence}, and {@link * Collection#add} is mapped to {@code addLast}. * *

Beware that, unlike in most collections, the {@code size} * method is NOT a constant-time operation. Because of the * asynchronous nature of these deques, determining the current number * of elements requires a traversal of the elements. * *

This class is {@code Serializable}, but relies on default * serialization mechanisms. Usually, it is a better idea for any * serializable class using a {@code ConcurrentLinkedDeque} to instead * serialize a snapshot of the elements obtained by method * {@code toArray}. * * @author Doug Lea * @param the type of elements held in this collection */ class ConcurrentLinkedDeque extends AbstractCollection implements Deque, java.io.Serializable { /* * This is an adaptation of an algorithm described in Paul * Martin's "A Practical Lock-Free Doubly-Linked List". Sun Labs * Tech report. The basic idea is to primarily rely on * next-pointers to ensure consistency. Prev-pointers are in part * optimistic, reconstructed using forward pointers as needed. * The main forward list uses a variant of HM-list algorithm * similar to the one used in ConcurrentSkipListMap class, but a * little simpler. It is also basically similar to the approach * in Edya Ladan-Mozes and Nir Shavit "An Optimistic Approach to * Lock-Free FIFO Queues" in DISC04. * * Quoting a summary in Paul Martin's tech report: * * All cleanups work to maintain these invariants: * (1) forward pointers are the ground truth. * (2) forward pointers to dead nodes can be improved by swinging them * further forward around the dead node. * (2.1) forward pointers are still correct when pointing to dead * nodes, and forward pointers from dead nodes are left * as they were when the node was deleted. * (2.2) multiple dead nodes may point forward to the same node. * (3) backward pointers were correct when they were installed * (3.1) backward pointers are correct when pointing to any * node which points forward to them, but since more than * one forward pointer may point to them, the live one is best. * (4) backward pointers that are out of date due to deletion * point to a deleted node, and need to point further back until * they point to the live node that points to their source. * (5) backward pointers that are out of date due to insertion * point too far backwards, so shortening their scope (by searching * forward) fixes them. * (6) backward pointers from a dead node cannot be "improved" since * there may be no live node pointing forward to their origin. * (However, it does no harm to try to improve them while * racing with a deletion.) * * * Notation guide for local variables * n, b, f : a node, its predecessor, and successor * s : some other successor */ /** * Linked Nodes. As a minor efficiency hack, this class * opportunistically inherits from AtomicReference, with the * atomic ref used as the "next" link. * * Nodes are in doubly-linked lists. There are three * kinds of special nodes, distinguished by: * * The list header has a null prev link. * * The list trailer has a null next link. * * A deletion marker has a prev link pointing to itself. * All three kinds of special nodes have null element fields. * * Regular nodes have non-null element, next, and prev fields. To * avoid visible inconsistencies when deletions overlap element * replacement, replacements are done by replacing the node, not * just setting the element. * * Nodes can be traversed by read-only ConcurrentLinkedDeque class * operations just by following raw next pointers, so long as they * ignore any special nodes seen along the way. (This is automated * in method forward.) However, traversal using prev pointers is * not guaranteed to see all live nodes since a prev pointer of a * deleted node can become unrecoverably stale. */ static final class Node extends AtomicReference> { private volatile Node prev; final E element; private static final long serialVersionUID = 876323262645176354L; /** Creates a node with given contents. */ Node(E element, Node next, Node prev) { super(next); this.prev = prev; this.element = element; } /** Creates a marker node with given successor. */ Node(Node next) { super(next); this.prev = this; this.element = null; } /** * Gets next link (which is actually the value held * as atomic reference). */ private Node getNext() { return get(); } /** * Sets next link. * @param n the next node */ void setNext(Node n) { set(n); } /** * compareAndSet next link */ private boolean casNext(Node cmp, Node val) { return compareAndSet(cmp, val); } /** * Gets prev link. */ private Node getPrev() { return prev; } /** * Sets prev link. * @param b the previous node */ void setPrev(Node b) { prev = b; } /** * Returns true if this is a header, trailer, or marker node. */ boolean isSpecial() { return element == null; } /** * Returns true if this is a trailer node. */ boolean isTrailer() { return getNext() == null; } /** * Returns true if this is a header node. */ boolean isHeader() { return getPrev() == null; } /** * Returns true if this is a marker node. */ boolean isMarker() { return getPrev() == this; } /** * Returns true if this node is followed by a marker node, * meaning that this node is deleted. * * @return true if this node is deleted */ boolean isDeleted() { Node f = getNext(); return f != null && f.isMarker(); } /** * Returns next node, ignoring deletion marker. */ private Node nextNonmarker() { Node f = getNext(); return (f == null || !f.isMarker()) ? f : f.getNext(); } /** * Returns the next non-deleted node, swinging next pointer * around any encountered deleted nodes, and also patching up * successor's prev link to point back to this. Returns * null if this node is trailer so has no successor. * * @return successor, or null if no such */ Node successor() { Node f = nextNonmarker(); for (;;) { if (f == null) return null; if (!f.isDeleted()) { if (f.getPrev() != this && !isDeleted()) f.setPrev(this); // relink f's prev return f; } Node s = f.nextNonmarker(); if (f == getNext()) casNext(f, s); // unlink f f = s; } } /** * Returns the apparent predecessor of target by searching * forward for it, starting at this node, patching up pointers * while traversing. Used by predecessor(). * * @return target's predecessor, or null if not found */ private Node findPredecessorOf(Node target) { Node n = this; for (;;) { Node f = n.successor(); if (f == target) return n; if (f == null) return null; n = f; } } /** * Returns the previous non-deleted node, patching up pointers * as needed. Returns null if this node is header so has no * successor. May also return null if this node is deleted, * so doesn't have a distinct predecessor. * * @return predecessor, or null if not found */ Node predecessor() { Node n = this; for (;;) { Node b = n.getPrev(); if (b == null) return n.findPredecessorOf(this); Node s = b.getNext(); if (s == this) return b; if (s == null || !s.isMarker()) { Node p = b.findPredecessorOf(this); if (p != null) return p; } n = b; } } /** * Returns the next node containing a nondeleted user element. * Use for forward list traversal. * * @return successor, or null if no such */ Node forward() { Node f = successor(); return (f == null || f.isSpecial()) ? null : f; } /** * Returns previous node containing a nondeleted user element, if * possible. Use for backward list traversal, but beware that * if this method is called from a deleted node, it might not * be able to determine a usable predecessor. * * @return predecessor, or null if no such could be found */ Node back() { Node f = predecessor(); return (f == null || f.isSpecial()) ? null : f; } /** * Tries to insert a node holding element as successor, failing * if this node is deleted. * * @param element the element * @return the new node, or null on failure */ Node append(E element) { for (;;) { Node f = getNext(); if (f == null || f.isMarker()) return null; Node x = new Node(element, f, this); if (casNext(f, x)) { f.setPrev(x); // optimistically link return x; } } } /** * Tries to insert a node holding element as predecessor, failing * if no live predecessor can be found to link to. * * @param element the element * @return the new node, or null on failure */ Node prepend(E element) { for (;;) { Node b = predecessor(); if (b == null) return null; Node x = new Node(element, this, b); if (b.casNext(this, x)) { setPrev(x); // optimistically link return x; } } } /** * Tries to mark this node as deleted, failing if already * deleted or if this node is header or trailer. * * @return true if successful */ boolean delete() { Node b = getPrev(); Node f = getNext(); if (b != null && f != null && !f.isMarker() && casNext(f, new Node(f))) { if (b.casNext(this, f)) f.setPrev(b); return true; } return false; } /** * Tries to insert a node holding element to replace this node. * failing if already deleted. A currently unused proof of * concept that demonstrates atomic node content replacement. * * Although this implementation ensures that exactly one * version of this Node is alive at a given time, it fails to * maintain atomicity in the sense that iterators may * encounter both the old and new versions of the element. * * @param newElement the new element * @return the new node, or null on failure */ Node replace(E newElement) { for (;;) { Node b = getPrev(); Node f = getNext(); if (b == null || f == null || f.isMarker()) return null; Node x = new Node(newElement, f, b); if (casNext(f, new Node(x))) { b.successor(); // to relink b x.successor(); // to relink f return x; } } } } // Minor convenience utilities /** * Returns true if given reference is non-null and isn't a header, * trailer, or marker. * * @param n (possibly null) node * @return true if n exists as a user node */ private static boolean usable(Node n) { return n != null && !n.isSpecial(); } /** * Throws NullPointerException if argument is null. * * @param v the element */ private static void checkNotNull(Object v) { if (v == null) throw new NullPointerException(); } /** * Returns element unless it is null, in which case throws * NoSuchElementException. * * @param v the element * @return the element */ private E screenNullResult(E v) { if (v == null) throw new NoSuchElementException(); return v; } /** * Creates an array list and fills it with elements of this list. * Used by toArray. * * @return the array list */ private ArrayList toArrayList() { ArrayList c = new ArrayList(); for (Node n = header.forward(); n != null; n = n.forward()) c.add(n.element); return c; } // Fields and constructors private static final long serialVersionUID = 876323262645176354L; /** * List header. First usable node is at header.forward(). */ private final Node header; /** * List trailer. Last usable node is at trailer.back(). */ private final Node trailer; /** * Constructs an empty deque. */ public ConcurrentLinkedDeque() { Node h = new Node(null, null, null); Node t = new Node(null, null, h); h.setNext(t); header = h; trailer = t; } /** * Constructs a deque initially containing the elements of * the given collection, added in traversal order of the * collection's iterator. * * @param c the collection of elements to initially contain * @throws NullPointerException if the specified collection or any * of its elements are null */ public ConcurrentLinkedDeque(Collection c) { this(); addAll(c); } /** * Inserts the specified element at the front of this deque. * * @throws NullPointerException {@inheritDoc} */ public void addFirst(E e) { checkNotNull(e); while (header.append(e) == null) ; } /** * Inserts the specified element at the end of this deque. * This is identical in function to the {@code add} method. * * @throws NullPointerException {@inheritDoc} */ public void addLast(E e) { checkNotNull(e); while (trailer.prepend(e) == null) ; } /** * Inserts the specified element at the front of this deque. * * @return {@code true} always * @throws NullPointerException {@inheritDoc} */ public boolean offerFirst(E e) { addFirst(e); return true; } /** * Inserts the specified element at the end of this deque. * *

This method is equivalent to {@link #add}. * * @return {@code true} always * @throws NullPointerException {@inheritDoc} */ public boolean offerLast(E e) { addLast(e); return true; } public E peekFirst() { Node n = header.successor(); return (n == null) ? null : n.element; } public E peekLast() { Node n = trailer.predecessor(); return (n == null) ? null : n.element; } /** * @throws NoSuchElementException {@inheritDoc} */ public E getFirst() { return screenNullResult(peekFirst()); } /** * @throws NoSuchElementException {@inheritDoc} */ public E getLast() { return screenNullResult(peekLast()); } public E pollFirst() { for (;;) { Node n = header.successor(); if (!usable(n)) return null; if (n.delete()) return n.element; } } public E pollLast() { for (;;) { Node n = trailer.predecessor(); if (!usable(n)) return null; if (n.delete()) return n.element; } } /** * @throws NoSuchElementException {@inheritDoc} */ public E removeFirst() { return screenNullResult(pollFirst()); } /** * @throws NoSuchElementException {@inheritDoc} */ public E removeLast() { return screenNullResult(pollLast()); } // *** Queue and stack methods *** /** * Inserts the specified element at the tail of this queue. * * @return {@code true} * (as specified by {@link java.util.Queue#offer Queue.offer}) * @throws NullPointerException if the specified element is null */ public boolean offer(E e) { return offerLast(e); } /** * Inserts the specified element at the tail of this deque. * * @return {@code true} (as specified by {@link Collection#add}) * @throws NullPointerException if the specified element is null */ public boolean add(E e) { return offerLast(e); } public E poll() { return pollFirst(); } public E remove() { return removeFirst(); } public E peek() { return peekFirst(); } public E element() { return getFirst(); } public void push(E e) { addFirst(e); } public E pop() { return removeFirst(); } /** * Removes the first element {@code e} such that * {@code o.equals(e)}, if such an element exists in this deque. * If the deque does not contain the element, it is unchanged. * * @param o element to be removed from this deque, if present * @return {@code true} if the deque contained the specified element * @throws NullPointerException if the specified element is {@code null} */ public boolean removeFirstOccurrence(Object o) { checkNotNull(o); for (;;) { Node n = header.forward(); for (;;) { if (n == null) return false; if (o.equals(n.element)) { if (n.delete()) return true; else break; // restart if interference } n = n.forward(); } } } /** * Removes the last element {@code e} such that * {@code o.equals(e)}, if such an element exists in this deque. * If the deque does not contain the element, it is unchanged. * * @param o element to be removed from this deque, if present * @return {@code true} if the deque contained the specified element * @throws NullPointerException if the specified element is {@code null} */ public boolean removeLastOccurrence(Object o) { checkNotNull(o); for (;;) { Node s = trailer; for (;;) { Node n = s.back(); if (s.isDeleted() || (n != null && n.successor() != s)) break; // restart if pred link is suspect. if (n == null) return false; if (o.equals(n.element)) { if (n.delete()) return true; else break; // restart if interference } s = n; } } } /** * Returns {@code true} if this deque contains at least one * element {@code e} such that {@code o.equals(e)}. * * @param o element whose presence in this deque is to be tested * @return {@code true} if this deque contains the specified element */ public boolean contains(Object o) { if (o == null) return false; for (Node n = header.forward(); n != null; n = n.forward()) if (o.equals(n.element)) return true; return false; } /** * Returns {@code true} if this collection contains no elements. * * @return {@code true} if this collection contains no elements */ public boolean isEmpty() { return !usable(header.successor()); } /** * Returns the number of elements in this deque. If this deque * contains more than {@code Integer.MAX_VALUE} elements, it * returns {@code Integer.MAX_VALUE}. * *

Beware that, unlike in most collections, this method is * NOT a constant-time operation. Because of the * asynchronous nature of these deques, determining the current * number of elements requires traversing them all to count them. * Additionally, it is possible for the size to change during * execution of this method, in which case the returned result * will be inaccurate. Thus, this method is typically not very * useful in concurrent applications. * * @return the number of elements in this deque */ public int size() { long count = 0; for (Node n = header.forward(); n != null; n = n.forward()) ++count; return (count >= Integer.MAX_VALUE) ? Integer.MAX_VALUE : (int) count; } /** * Removes the first element {@code e} such that * {@code o.equals(e)}, if such an element exists in this deque. * If the deque does not contain the element, it is unchanged. * * @param o element to be removed from this deque, if present * @return {@code true} if the deque contained the specified element * @throws NullPointerException if the specified element is {@code null} */ public boolean remove(Object o) { return removeFirstOccurrence(o); } /** * Appends all of the elements in the specified collection to the end of * this deque, in the order that they are returned by the specified * collection's iterator. The behavior of this operation is undefined if * the specified collection is modified while the operation is in * progress. (This implies that the behavior of this call is undefined if * the specified Collection is this deque, and this deque is nonempty.) * * @param c the elements to be inserted into this deque * @return {@code true} if this deque changed as a result of the call * @throws NullPointerException if {@code c} or any element within it * is {@code null} */ public boolean addAll(Collection c) { Iterator it = c.iterator(); if (!it.hasNext()) return false; do { addLast(it.next()); } while (it.hasNext()); return true; } /** * Removes all of the elements from this deque. */ public void clear() { while (pollFirst() != null) ; } /** * Returns an array containing all of the elements in this deque, in * proper sequence (from first to last element). * *

The returned array will be "safe" in that no references to it are * maintained by this deque. (In other words, this method must allocate * a new array). The caller is thus free to modify the returned array. * *

This method acts as bridge between array-based and collection-based * APIs. * * @return an array containing all of the elements in this deque */ public Object[] toArray() { return toArrayList().toArray(); } /** * Returns an array containing all of the elements in this deque, * in proper sequence (from first to last element); the runtime * type of the returned array is that of the specified array. If * the deque fits in the specified array, it is returned therein. * Otherwise, a new array is allocated with the runtime type of * the specified array and the size of this deque. * *

If this deque fits in the specified array with room to spare * (i.e., the array has more elements than this deque), the element in * the array immediately following the end of the deque is set to * {@code null}. * *

Like the {@link #toArray()} method, this method acts as bridge between * array-based and collection-based APIs. Further, this method allows * precise control over the runtime type of the output array, and may, * under certain circumstances, be used to save allocation costs. * *

Suppose {@code x} is a deque known to contain only strings. * The following code can be used to dump the deque into a newly * allocated array of {@code String}: * *

     *     String[] y = x.toArray(new String[0]);
* * Note that {@code toArray(new Object[0])} is identical in function to * {@code toArray()}. * * @param a the array into which the elements of the deque are to * be stored, if it is big enough; otherwise, a new array of the * same runtime type is allocated for this purpose * @return an array containing all of the elements in this deque * @throws ArrayStoreException if the runtime type of the specified array * is not a supertype of the runtime type of every element in * this deque * @throws NullPointerException if the specified array is null */ public T[] toArray(T[] a) { return toArrayList().toArray(a); } /** * Returns an iterator over the elements in this deque in proper sequence. * The elements will be returned in order from first (head) to last (tail). * The returned {@code Iterator} is a "weakly consistent" iterator that * will never throw {@link java.util.ConcurrentModificationException * ConcurrentModificationException}, * and guarantees to traverse elements as they existed upon * construction of the iterator, and may (but is not guaranteed to) * reflect any modifications subsequent to construction. * * @return an iterator over the elements in this deque in proper sequence */ public Iterator iterator() { return new CLDIterator(); } final class CLDIterator implements Iterator { Node last; Node next = header.forward(); public boolean hasNext() { return next != null; } public E next() { Node l = last = next; if (l == null) throw new NoSuchElementException(); next = next.forward(); return l.element; } public void remove() { Node l = last; if (l == null) throw new IllegalStateException(); while (!l.delete() && !l.isDeleted()) ; } } /** * Not yet implemented. */ public Iterator descendingIterator() { throw new UnsupportedOperationException(); } }




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