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/*
 * Copyright (c) 2022 Asynchronous Game Query Library
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package com.ibasco.agql.protocols.valve.source.query.rules;

import com.ibasco.agql.protocols.valve.source.query.common.message.SourceQueryResponse;
import java.util.Map;

/**
 * 

SourceQueryRulesResponse class.

* * @author Rafael Luis Ibasco */ public class SourceQueryRulesResponse extends SourceQueryResponse> { private final int expectedCount; /** *

Constructor for SourceQueryRulesResponse.

* * @param rules * a {@link java.util.Map} object * @param expectedCount * a int */ public SourceQueryRulesResponse(Map rules, int expectedCount) { super(rules); this.expectedCount = expectedCount; } /** *

Getter for the field expectedCount.

* * @return The total number of rules expected to be received. */ public final int getExpectedCount() { return expectedCount; } }




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