com.ibasco.agql.protocols.valve.steam.webapi.pojos.CheatData Maven / Gradle / Ivy
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An implementation for the Steam Web API Interfaces
/*
* MIT License
*
* Copyright (c) 2016 Asynchronous Game Query Library
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON INFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
package com.ibasco.agql.protocols.valve.steam.webapi.pojos;
public class CheatData {
private long steamId;
private int appId;
private String filePath;
private String webCheatUrl;
private long timeNow;
private long timeStarted;
private long timeStopped;
private String cheatName;
private int gameProcessId;
private int cheatProcessId;
private long cheatParam1;
private long cheatParam2;
/**
* @return Steamid of the user running and reporting the cheat.
*/
public long getSteamId() {
return steamId;
}
public void setSteamId(long steamId) {
this.steamId = steamId;
}
/**
* @return The Steam APP Id
*/
public int getAppId() {
return appId;
}
public void setAppId(int appId) {
this.appId = appId;
}
/**
* @return Path and file name of the cheat executable.
*/
public String getFilePath() {
return filePath;
}
public void setFilePath(String filePath) {
this.filePath = filePath;
}
/**
* @return The web url where the cheat was found and downloaded.
*/
public String getWebCheatUrl() {
return webCheatUrl;
}
public void setWebCheatUrl(String webCheatUrl) {
this.webCheatUrl = webCheatUrl;
}
/**
* @return Local system time now.
*/
public long getTimeNow() {
return timeNow;
}
public void setTimeNow(long timeNow) {
this.timeNow = timeNow;
}
/**
* @return Local system time when cheat process started. ( 0 if not yet run )
*/
public long getTimeStarted() {
return timeStarted;
}
public void setTimeStarted(long timeStarted) {
this.timeStarted = timeStarted;
}
/**
* @return Local system time when cheat process stopped. ( 0 if still running )
*/
public long getTimeStopped() {
return timeStopped;
}
public void setTimeStopped(long timeStopped) {
this.timeStopped = timeStopped;
}
/**
* @return The descriptive name for the cheat.
*/
public String getCheatName() {
return cheatName;
}
public void setCheatName(String cheatName) {
this.cheatName = cheatName;
}
/**
* @return The process ID of the running game.
*/
public int getGameProcessId() {
return gameProcessId;
}
public void setGameProcessId(int gameProcessId) {
this.gameProcessId = gameProcessId;
}
/**
* @return The process ID of the cheat process that ran
*/
public int getCheatProcessId() {
return cheatProcessId;
}
public void setCheatProcessId(int cheatProcessId) {
this.cheatProcessId = cheatProcessId;
}
/**
* @return Cheat param 1
*/
public long getCheatParam1() {
return cheatParam1;
}
public void setCheatParam1(long cheatParam1) {
this.cheatParam1 = cheatParam1;
}
/**
* @return Cheat param 2
*/
public long getCheatParam2() {
return cheatParam2;
}
public void setCheatParam2(long cheatParam2) {
this.cheatParam2 = cheatParam2;
}
}
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