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An implementation for the Steam Web API Interfaces
/*
* MIT License
*
* Copyright (c) 2016 Asynchronous Game Query Library
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON INFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
package com.ibasco.agql.protocols.valve.steam.webapi.pojos;
import com.google.gson.annotations.SerializedName;
import java.util.List;
/**
* Created by raffy on 10/27/2016.
*/
public class SteamPlayerBadgeInfo {
@SerializedName("badges")
private List playerBadges;
@SerializedName("player_xp")
private int playerXp;
@SerializedName("player_level")
private int playerLevel;
@SerializedName("player_xp_needed_to_level_up")
private int xpNeededToLevelUp;
@SerializedName("player_xp_needed_current_level")
private int xpNeededCurrentLevel;
public List getPlayerBadges() {
return playerBadges;
}
public void setPlayerBadges(List playerBadges) {
this.playerBadges = playerBadges;
}
public int getPlayerXp() {
return playerXp;
}
public void setPlayerXp(int playerXp) {
this.playerXp = playerXp;
}
public int getPlayerLevel() {
return playerLevel;
}
public void setPlayerLevel(int playerLevel) {
this.playerLevel = playerLevel;
}
public int getXpNeededToLevelUp() {
return xpNeededToLevelUp;
}
public void setXpNeededToLevelUp(int xpNeededToLevelUp) {
this.xpNeededToLevelUp = xpNeededToLevelUp;
}
public int getXpNeededCurrentLevel() {
return xpNeededCurrentLevel;
}
public void setXpNeededCurrentLevel(int xpNeededCurrentLevel) {
this.xpNeededCurrentLevel = xpNeededCurrentLevel;
}
}
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