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/*
 * Copyright (c) 2022 Asynchronous Game Query Library
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package com.ibasco.agql.protocols.valve.steam.webapi.pojos;

import com.google.gson.annotations.SerializedName;

/**
 * Created by raffy on 10/26/2016.
 *
 * @author Rafael Luis Ibasco
 */
public class SteamGameAchievement {

    @SerializedName("name")
    private String name;

    @SerializedName("percent")
    private double percentage;

    /**
     * 

Getter for the field name.

* * @return a {@link java.lang.String} object */ public String getName() { return name; } /** *

Setter for the field name.

* * @param name * a {@link java.lang.String} object */ public void setName(String name) { this.name = name; } /** *

Getter for the field percentage.

* * @return a double */ public double getPercentage() { return percentage; } /** *

Setter for the field percentage.

* * @param percentage * a double */ public void setPercentage(double percentage) { this.percentage = percentage; } }




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