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An implementation for the Steam Web API Interfaces
/*
* Copyright (c) 2022 Asynchronous Game Query Library
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.ibasco.agql.protocols.valve.steam.webapi.pojos;
import com.google.gson.annotations.SerializedName;
/**
* Created by raffy on 10/26/2016.
*
* @author Rafael Luis Ibasco
*/
public class SteamGameAchievement {
@SerializedName("name")
private String name;
@SerializedName("percent")
private double percentage;
/**
* Getter for the field name
.
*
* @return a {@link java.lang.String} object
*/
public String getName() {
return name;
}
/**
* Setter for the field name
.
*
* @param name
* a {@link java.lang.String} object
*/
public void setName(String name) {
this.name = name;
}
/**
* Getter for the field percentage
.
*
* @return a double
*/
public double getPercentage() {
return percentage;
}
/**
* Setter for the field percentage
.
*
* @param percentage
* a double
*/
public void setPercentage(double percentage) {
this.percentage = percentage;
}
}
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