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/*
 * Copyright (c) 2022 Asynchronous Game Query Library
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package com.ibasco.agql.core.util;

/**
 * 

Strings class.

* * @author Rafael Luis Ibasco */ public class Strings { /** Constant EMPTY="" */ public static final String EMPTY = ""; /** *

isNumeric.

* * @param str * a {@link java.lang.String} object * * @return a boolean */ public static boolean isNumeric(String str) { if (isBlank(str)) { return false; } final int size = str.length(); for (int i = 0; i < size; i++) { if (!Character.isDigit(str.charAt(i))) return false; } return true; } /** *

isBlank.

* * @param str * a {@link java.lang.String} object * * @return a boolean */ public static boolean isBlank(String str) { return str == null || "".equals(str.trim()); } /** *

defaultIfEmpty.

* * @param value * a {@link java.lang.String} object * @param defaultValue * a {@link java.lang.String} object * * @return a {@link java.lang.String} object */ public static String defaultIfEmpty(String value, String defaultValue) { return isBlank(value) ? defaultValue : value; } }




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