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/*
 * Copyright (c) 2022 Asynchronous Game Query Library
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package com.ibasco.agql.protocols.valve.steam.webapi.pojos;

/**
 * Created by raffy on 10/26/2016.
 *
 * @author Rafael Luis Ibasco
 */
public class SteamGameServer {

    private String addr;

    private int gmxindex;

    private int appId;

    private String gameDir;

    private int region;

    private boolean secure;

    private boolean lan;

    private int gameport;

    private int specport;

    /**
     * 

Getter for the field addr.

* * @return a {@link java.lang.String} object */ public String getAddr() { return addr; } /** *

Setter for the field addr.

* * @param addr * a {@link java.lang.String} object */ public void setAddr(String addr) { this.addr = addr; } /** *

Getter for the field gmxindex.

* * @return a int */ public int getGmxindex() { return gmxindex; } /** *

Setter for the field gmxindex.

* * @param gmxindex * a int */ public void setGmxindex(int gmxindex) { this.gmxindex = gmxindex; } /** *

Getter for the field appId.

* * @return a int */ public int getAppId() { return appId; } /** *

Setter for the field appId.

* * @param appId * a int */ public void setAppId(int appId) { this.appId = appId; } /** *

Getter for the field gameDir.

* * @return a {@link java.lang.String} object */ public String getGameDir() { return gameDir; } /** *

Setter for the field gameDir.

* * @param gameDir * a {@link java.lang.String} object */ public void setGameDir(String gameDir) { this.gameDir = gameDir; } /** *

Getter for the field region.

* * @return a int */ public int getRegion() { return region; } /** *

Setter for the field region.

* * @param region * a int */ public void setRegion(int region) { this.region = region; } /** *

isSecure.

* * @return a boolean */ public boolean isSecure() { return secure; } /** *

Setter for the field secure.

* * @param secure * a boolean */ public void setSecure(boolean secure) { this.secure = secure; } /** *

isLan.

* * @return a boolean */ public boolean isLan() { return lan; } /** *

Setter for the field lan.

* * @param lan * a boolean */ public void setLan(boolean lan) { this.lan = lan; } /** *

Getter for the field gameport.

* * @return a int */ public int getGameport() { return gameport; } /** *

Setter for the field gameport.

* * @param gameport * a int */ public void setGameport(int gameport) { this.gameport = gameport; } /** *

Getter for the field specport.

* * @return a int */ public int getSpecport() { return specport; } /** *

Setter for the field specport.

* * @param specport * a int */ public void setSpecport(int specport) { this.specport = specport; } }




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