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/**
 * ASM: a very small and fast Java bytecode manipulation framework
 * Copyright (c) 2000-2011 INRIA, France Telecom
 * All rights reserved.
 * 

* Redistribution and use in srccode and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of srccode code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the className of the copyright holders nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. *

* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ package org.beetl.ow2.asm; import org.beetl.ow2.asm.tree.MethodNode; /** * A label represents a position in the bytecode of a method. Labels are used * for jump, goto, and switch instructions, and for try catch blocks. A label * designates the instruction that is just after. Note however that there * can be other elements between a label and the instruction it designates (such * as other labels, stack map frames, line numbers, etc.). * * @author Eric Bruneton */ public class Label { /** * Indicates if this label is only used for debug attributes. Such a label * is not the start of a basic block, the target of a jump instruction, or * an exception handler. It can be safely ignored in control flow graph * analysis algorithms (for optimization purposes). */ static final int DEBUG = 1; /** * Indicates if the position of this label is known. */ static final int RESOLVED = 2; /** * Indicates if this label has been updated, after instruction resizing. */ static final int RESIZED = 4; /** * Indicates if this basic block has been pushed in the basic block stack. * See {@link MethodWriter#visitMaxs visitMaxs}. */ static final int PUSHED = 8; /** * Indicates if this label is the target of a jump instruction, or the start * of an exception handler. */ static final int TARGET = 16; /** * Indicates if a stack map frame must be stored for this label. */ static final int STORE = 32; /** * Indicates if this label corresponds to a reachable basic block. */ static final int REACHABLE = 64; /** * Indicates if this basic block ends with a JSR instruction. */ static final int JSR = 128; /** * Indicates if this basic block ends with a RET instruction. */ static final int RET = 256; /** * Indicates if this basic block is the start of a subroutine. */ static final int SUBROUTINE = 512; /** * Indicates if this subroutine basic block has been visited by a * visitSubroutine(null, ...) call. */ static final int VISITED = 1024; /** * Indicates if this subroutine basic block has been visited by a * visitSubroutine(!null, ...) call. */ static final int VISITED2 = 2048; /** * Field used to associate user information to a label. Warning: this field * is used by the ASM tree package. In order to use it with the ASM tree * package you must override the * {@link MethodNode#getLabelNode} method. */ public Object info; /** * Flags that indicate the status of this label. * * @see #DEBUG * @see #RESOLVED * @see #RESIZED * @see #PUSHED * @see #TARGET * @see #STORE * @see #REACHABLE * @see #JSR * @see #RET */ int status; /** * The line number corresponding to this label, if known. */ int line; /** * The position of this label in the code, if known. */ int position; /** * Number of forward references to this label, times two. */ private int referenceCount; /** * Informations about forward references. Each forward reference is * described by two consecutive integers in this array: the first one is the * position of the first byte of the bytecode instruction that contains the * forward reference, while the second is the position of the first byte of * the forward reference itself. In fact the sign of the first integer * indicates if this reference uses 2 or 4 bytes, and its absolute value * gives the position of the bytecode instruction. This array is also used * as a bitset to store the subroutines to which a basic block belongs. This * information is needed in {@linked MethodWriter#visitMaxs}, after all * forward references have been resolved. Hence the same array can be used * for both purposes without problems. */ private int[] srcAndRefPositions; // ------------------------------------------------------------------------ /* * Fields for the control flow and data flow graph analysis algorithms (used * to compute the maximum stack size or the stack map frames). A control * flow graph contains one node per "basic block", and one edge per "jump" * from one basic block to another. Each node (i.e., each basic block) is * represented by the Label object that corresponds to the first instruction * of this basic block. Each node also stores the list of its successors in * the graph, as a linked list of Edge objects. * * The control flow analysis algorithms used to compute the maximum stack * size or the stack map frames are similar and use two steps. The first * step, during the visit of each instruction, builds information about the * state of the local variables and the operand stack at the end of each * basic block, called the "output frame", relatively to the frame * state at the beginning of the basic block, which is called the "input * frame", and which is unknown during this step. The second step, in * {@link MethodWriter#visitMaxs}, is a fix point algorithm that computes * information about the input frame of each basic block, from the input * state of the first basic block (known from the method signature), and by * the using the previously computed relative output frames. * * The algorithm used to compute the maximum stack size only computes the * relative output and absolute input stack heights, while the algorithm * used to compute stack map frames computes relative output frames and * absolute input frames. */ /** * Start of the output stack relatively to the input stack. The exact * semantics of this field depends on the algorithm that is used. * * When only the maximum stack size is computed, this field is the number of * elements in the input stack. * * When the stack map frames are completely computed, this field is the * offset of the first output stack element relatively to the top of the * input stack. This offset is always negative or null. A null offset means * that the output stack must be appended to the input stack. A -n offset * means that the first n output stack elements must replace the top n input * stack elements, and that the other elements must be appended to the input * stack. */ int inputStackTop; /** * Maximum height reached by the output stack, relatively to the top of the * input stack. This maximum is always positive or null. */ int outputStackMax; /** * Information about the input and output stack map frames of this basic * block. This field is only used when {@link ClassWriter#COMPUTE_FRAMES} * option is used. */ Frame frame; /** * The successor of this label, in the order they are visited. This linked * list does not include labels used for debug info only. If * {@link ClassWriter#COMPUTE_FRAMES} option is used then, in addition, it * does not contain successive labels that denote the same bytecode position * (in this case only the first label appears in this list). */ Label successor; /** * The successors of this node in the control flow graph. These successors * are stored in a linked list of {@link Edge Edge} objects, linked to each * other by their {@link Edge#next} field. */ Edge successors; /** * The next basic block in the basic block stack. This stack is used in the * main loop of the fix point algorithm used in the second step of the * control flow analysis algorithms. It is also used in * {@link #visitSubroutine} to avoid using a recursive method. * * @see MethodWriter#visitMaxs */ Label next; // ------------------------------------------------------------------------ // Constructor // ------------------------------------------------------------------------ /** * Constructs a new label. */ public Label() { } // ------------------------------------------------------------------------ // Methods to compute offsets and to manage forward references // ------------------------------------------------------------------------ /** * Returns the offset corresponding to this label. This offset is computed * from the start of the method's bytecode. This method is intended for * {@link Attribute} sub classes, and is normally not needed by class * generators or adapters. * * @return the offset corresponding to this label. * @throws IllegalStateException * if this label is not resolved yet. */ public int getOffset() { if ((status & RESOLVED) == 0) { throw new IllegalStateException( "Label offset position has not been resolved yet"); } return position; } /** * Puts a reference to this label in the bytecode of a method. If the * position of the label is known, the offset is computed and written * directly. Otherwise, a null offset is written and a new forward reference * is declared for this label. * * @param owner * the code writer that calls this method. * @param out * the bytecode of the method. * @param source * the position of first byte of the bytecode instruction that * contains this label. * @param wideOffset * true if the reference must be stored in 4 bytes, or * false if it must be stored with 2 bytes. * @throws IllegalArgumentException * if this label has not been created by the given code writer. */ void put(final MethodWriter owner, final ByteVector out, final int source, final boolean wideOffset) { if ((status & RESOLVED) == 0) { if (wideOffset) { addReference(-1 - source, out.length); out.putInt(-1); } else { addReference(source, out.length); out.putShort(-1); } } else { if (wideOffset) { out.putInt(position - source); } else { out.putShort(position - source); } } } /** * Adds a forward reference to this label. This method must be called only * for a true forward reference, i.e. only if this label is not resolved * yet. For backward references, the offset of the reference can be, and * must be, computed and stored directly. * * @param sourcePosition * the position of the referencing instruction. This position * will be used to compute the offset of this forward reference. * @param referencePosition * the position where the offset for this forward reference must * be stored. */ private void addReference(final int sourcePosition, final int referencePosition) { if (srcAndRefPositions == null) { srcAndRefPositions = new int[6]; } if (referenceCount >= srcAndRefPositions.length) { int[] a = new int[srcAndRefPositions.length + 6]; System.arraycopy(srcAndRefPositions, 0, a, 0, srcAndRefPositions.length); srcAndRefPositions = a; } srcAndRefPositions[referenceCount++] = sourcePosition; srcAndRefPositions[referenceCount++] = referencePosition; } /** * Resolves all forward references to this label. This method must be called * when this label is added to the bytecode of the method, i.e. when its * position becomes known. This method fills in the blanks that where left * in the bytecode by each forward reference previously added to this label. * * @param owner * the code writer that calls this method. * @param position * the position of this label in the bytecode. * @param data * the bytecode of the method. * @return true if a blank that was left for this label was to * small to store the offset. In such a case the corresponding jump * instruction is replaced with a pseudo instruction (using unused * opcodes) using an unsigned two bytes offset. These pseudo * instructions will need to be replaced with true instructions with * wider offsets (4 bytes instead of 2). This is done in * {@link MethodWriter#resizeInstructions}. * @throws IllegalArgumentException * if this label has already been resolved, or if it has not * been created by the given code writer. */ boolean resolve(final MethodWriter owner, final int position, final byte[] data) { boolean needUpdate = false; this.status |= RESOLVED; this.position = position; int i = 0; while (i < referenceCount) { int source = srcAndRefPositions[i++]; int reference = srcAndRefPositions[i++]; int offset; if (source >= 0) { offset = position - source; if (offset < Short.MIN_VALUE || offset > Short.MAX_VALUE) { /* * changes the opcode of the jump instruction, in order to * be able to find it later (see resizeInstructions in * MethodWriter). These temporary opcodes are similar to * jump instruction opcodes, except that the 2 bytes offset * is unsigned (and can therefore represent values from 0 to * 65535, which is sufficient since the size of a method is * limited to 65535 bytes). */ int opcode = data[reference - 1] & 0xFF; if (opcode <= Opcodes.JSR) { // changes IFEQ ... JSR to opcodes 202 to 217 data[reference - 1] = (byte) (opcode + 49); } else { // changes IFNULL and IFNONNULL to opcodes 218 and 219 data[reference - 1] = (byte) (opcode + 20); } needUpdate = true; } data[reference++] = (byte) (offset >>> 8); data[reference] = (byte) offset; } else { offset = position + source + 1; data[reference++] = (byte) (offset >>> 24); data[reference++] = (byte) (offset >>> 16); data[reference++] = (byte) (offset >>> 8); data[reference] = (byte) offset; } } return needUpdate; } /** * Returns the first label of the series to which this label belongs. For an * isolated label or for the first label in a series of successive labels, * this method returns the label itself. For other labels it returns the * first label of the series. * * @return the first label of the series to which this label belongs. */ Label getFirst() { return !ClassReader.FRAMES || frame == null ? this : frame.owner; } // ------------------------------------------------------------------------ // Methods related to subroutines // ------------------------------------------------------------------------ /** * Returns true is this basic block belongs to the given subroutine. * * @param id * a subroutine id. * @return true is this basic block belongs to the given subroutine. */ boolean inSubroutine(final long id) { if ((status & Label.VISITED) != 0) { return (srcAndRefPositions[(int) (id >>> 32)] & (int) id) != 0; } return false; } /** * Returns true if this basic block and the given one belong to a common * subroutine. * * @param block * another basic block. * @return true if this basic block and the given one belong to a common * subroutine. */ boolean inSameSubroutine(final Label block) { if ((status & VISITED) == 0 || (block.status & VISITED) == 0) { return false; } for (int i = 0; i < srcAndRefPositions.length; ++i) { if ((srcAndRefPositions[i] & block.srcAndRefPositions[i]) != 0) { return true; } } return false; } /** * Marks this basic block as belonging to the given subroutine. * * @param id * a subroutine id. * @param nbSubroutines * the total number of subroutines in the method. */ void addToSubroutine(final long id, final int nbSubroutines) { if ((status & VISITED) == 0) { status |= VISITED; srcAndRefPositions = new int[nbSubroutines / 32 + 1]; } srcAndRefPositions[(int) (id >>> 32)] |= (int) id; } /** * Finds the basic blocks that belong to a given subroutine, and marks these * blocks as belonging to this subroutine. This method follows the control * flow graph to find all the blocks that are reachable from the current * block WITHOUT following any JSR target. * * @param JSR * a JSR block that jumps to this subroutine. If this JSR is not * null it is added to the successor of the RET blocks found in * the subroutine. * @param id * the id of this subroutine. * @param nbSubroutines * the total number of subroutines in the method. */ void visitSubroutine(final Label JSR, final long id, final int nbSubroutines) { // user managed stack of labels, to avoid using a recursive method // (recursivity can lead to stack overflow with very large methods) Label stack = this; while (stack != null) { // removes a label l from the stack Label l = stack; stack = l.next; l.next = null; if (JSR != null) { if ((l.status & VISITED2) != 0) { continue; } l.status |= VISITED2; // adds JSR to the successors of l, if it is a RET block if ((l.status & RET) != 0) { if (!l.inSameSubroutine(JSR)) { Edge e = new Edge(); e.info = l.inputStackTop; e.successor = JSR.successors.successor; e.next = l.successors; l.successors = e; } } } else { // if the l block already belongs to subroutine 'id', continue if (l.inSubroutine(id)) { continue; } // marks the l block as belonging to subroutine 'id' l.addToSubroutine(id, nbSubroutines); } // pushes each successor of l on the stack, except JSR targets Edge e = l.successors; while (e != null) { // if the l block is a JSR block, then 'l.successors.next' leads // to the JSR target (see {@link #visitJumpInsn}) and must // therefore not be followed if ((l.status & Label.JSR) == 0 || e != l.successors.next) { // pushes e.successor on the stack if it not already added if (e.successor.next == null) { e.successor.next = stack; stack = e.successor; } } e = e.next; } } } // ------------------------------------------------------------------------ // Overriden Object methods // ------------------------------------------------------------------------ /** * Returns a string representation of this label. * * @return a string representation of this label. */ @Override public String toString() { return "L" + System.identityHashCode(this); } }





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