com.plotsquared.bukkit.queue.GenChunk Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of plotsquared-bukkit Show documentation
Show all versions of plotsquared-bukkit Show documentation
PlotSquared, a land and world management plugin for Minecraft.
/*
* PlotSquared, a land and world management plugin for Minecraft.
* Copyright (C) IntellectualSites
* Copyright (C) IntellectualSites team and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package com.plotsquared.bukkit.queue;
import com.google.common.base.Preconditions;
import com.intellectualsites.annotations.DoNotUse;
import com.plotsquared.bukkit.util.BukkitBlockUtil;
import com.plotsquared.bukkit.util.BukkitUtil;
import com.plotsquared.core.location.ChunkWrapper;
import com.plotsquared.core.location.Location;
import com.plotsquared.core.queue.ZeroedDelegateScopedQueueCoordinator;
import com.plotsquared.core.util.ChunkUtil;
import com.plotsquared.core.util.PatternUtil;
import com.sk89q.worldedit.bukkit.BukkitAdapter;
import com.sk89q.worldedit.function.pattern.Pattern;
import com.sk89q.worldedit.world.biome.BiomeType;
import com.sk89q.worldedit.world.block.BaseBlock;
import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.world.block.BlockTypes;
import org.bukkit.Bukkit;
import org.bukkit.Chunk;
import org.bukkit.World;
import org.bukkit.block.Biome;
import org.bukkit.generator.ChunkGenerator.BiomeGrid;
import org.bukkit.generator.ChunkGenerator.ChunkData;
import org.checkerframework.checker.nullness.qual.NonNull;
import org.checkerframework.checker.nullness.qual.Nullable;
import java.util.Arrays;
/**
* Internal use only. Subject to changes at any time.
*/
@DoNotUse
public class GenChunk extends ZeroedDelegateScopedQueueCoordinator {
public final Biome[] biomes;
public BlockState[][] result;
public BiomeGrid biomeGrid;
public Chunk chunk;
public String world;
public int chunkX;
public int chunkZ;
private ChunkData chunkData = null;
/**
* @param minY minimum world Y, inclusive
* @param maxY maximum world Y, inclusive
* @since 6.6.0
*/
public GenChunk(int minY, int maxY) {
super(null, Location.at("", 0, minY, 0), Location.at("", 15, maxY, 15));
this.biomes = Biome.values();
}
public @Nullable ChunkData getChunkData() {
return this.chunkData;
}
/**
* Set the internal Bukkit chunk data
*
* @param chunkData Bukkit ChunkData
*/
public void setChunkData(@NonNull ChunkData chunkData) {
this.chunkData = chunkData;
}
public @NonNull Chunk getChunk() {
if (chunk == null) {
World worldObj = BukkitUtil.getWorld(world);
if (worldObj != null) {
this.chunk = worldObj.getChunkAt(chunkX, chunkZ);
}
}
return chunk;
}
/**
* Set the chunk being represented
*
* @param chunk Bukkit Chunk
*/
public void setChunk(@NonNull Chunk chunk) {
this.chunk = chunk;
}
/**
* Set the world and XZ of the chunk being represented via {@link ChunkWrapper}
*
* @param wrap PlotSquared ChunkWrapper
*/
public void setChunk(@NonNull ChunkWrapper wrap) {
chunk = null;
world = wrap.world();
chunkX = wrap.x();
chunkZ = wrap.z();
}
@Override
public void fillBiome(@NonNull BiomeType biomeType) {
if (biomeGrid == null) {
return;
}
Biome biome = BukkitAdapter.adapt(biomeType);
for (int y = getMin().getY(); y <= getMax().getY(); y++) {
for (int x = 0; x < 16; x++) {
for (int z = 0; z < 16; z++) {
this.biomeGrid.setBiome(x, y, z, biome);
}
}
}
}
@Override
public void setCuboid(@NonNull Location pos1, @NonNull Location pos2, @NonNull BlockState block) {
if (result != null && pos1.getX() == 0 && pos1.getZ() == 0 && pos2.getX() == 15 && pos2.getZ() == 15) {
for (int y = pos1.getY(); y <= pos2.getY(); y++) {
int layer = getLayerIndex(y);
BlockState[] data = result[layer];
if (data == null) {
result[layer] = data = new BlockState[4096];
}
int start = y << 8;
int end = start + 256;
Arrays.fill(data, start, end, block);
}
}
int minX = Math.min(pos1.getX(), pos2.getX());
int minY = Math.min(pos1.getY(), pos2.getY());
int minZ = Math.min(pos1.getZ(), pos2.getZ());
int maxX = Math.max(pos1.getX(), pos2.getX());
int maxY = Math.max(pos1.getY(), pos2.getY());
int maxZ = Math.max(pos1.getZ(), pos2.getZ());
chunkData.setRegion(minX, minY, minZ, maxX + 1, maxY + 1, maxZ + 1, BukkitAdapter.adapt(block));
}
@Override
public boolean setBiome(int x, int z, @NonNull BiomeType biomeType) {
return setBiome(x, z, BukkitAdapter.adapt(biomeType));
}
/**
* Set the in the whole column of XZ
*
* @param x Relative x location within the chunk (0 - 15)
* @param z Relative z location within the chunk (0 - 15)
* @param biome Bukkit biome to set
* @return if successful
*/
public boolean setBiome(int x, int z, @NonNull Biome biome) {
if (this.biomeGrid != null) {
for (int y = getMin().getY(); y <= getMax().getY(); y++) {
this.setBiome(x, y, z, biome);
}
return true;
}
return false;
}
public boolean setBiome(int x, int y, int z, @NonNull Biome biome) {
if (this.biomeGrid != null) {
this.biomeGrid.setBiome(x, y, z, biome);
return true;
}
return false;
}
@Override
public boolean setBlock(int x, int y, int z, @NonNull Pattern pattern) {
final BaseBlock block = PatternUtil.apply(Preconditions.checkNotNull(
pattern,
"Pattern may not be null"
), x + (chunkX << 4), y, z + (chunkZ << 4));
return setBlock(x, y, z, block);
}
@Override
public boolean setBlock(int x, int y, int z, @NonNull BlockState id) {
if (this.result == null) {
this.chunkData.setBlock(x, y, z, BukkitAdapter.adapt(id));
return true;
}
this.chunkData.setBlock(x, y, z, BukkitAdapter.adapt(id));
this.storeCache(x, y, z, id);
return true;
}
private void storeCache(final int x, final int y, final int z, final @NonNull BlockState id) {
int i = getLayerIndex(y);
BlockState[] v = this.result[i];
if (v == null) {
this.result[i] = v = new BlockState[4096];
}
int j = ChunkUtil.getJ(x, y, z);
v[j] = id;
}
@Override
public boolean setBlock(int x, int y, int z, @NonNull BaseBlock id) {
if (this.result == null) {
this.chunkData.setBlock(x, y, z, BukkitAdapter.adapt(id));
return true;
}
this.chunkData.setBlock(x, y, z, BukkitAdapter.adapt(id));
this.storeCache(x, y, z, id.toImmutableState());
return true;
}
@Override
public @Nullable BlockState getBlock(int x, int y, int z) {
int i = getLayerIndex(y);
if (result == null) {
return BukkitBlockUtil.get(chunkData.getType(x, y, z));
}
BlockState[] array = result[i];
if (array == null) {
return BlockTypes.AIR.getDefaultState();
}
int j = ChunkUtil.getJ(x, y, z);
return array[j];
}
public int getX() {
return chunk == null ? chunkX : chunk.getX();
}
public int getZ() {
return chunk == null ? chunkZ : chunk.getZ();
}
@Override
public com.sk89q.worldedit.world.@NonNull World getWorld() {
return chunk == null ? BukkitAdapter.adapt(Bukkit.getWorld(world)) : BukkitAdapter.adapt(chunk.getWorld());
}
@Override
public @NonNull Location getMax() {
return Location.at(getWorld().getName(), 15 + (getX() << 4), super.getMax().getY(), 15 + (getZ() << 4));
}
@Override
public @NonNull Location getMin() {
return Location.at(getWorld().getName(), getX() << 4, super.getMin().getY(), getZ() << 4);
}
public @NonNull GenChunk clone() {
GenChunk toReturn = new GenChunk(getMin().getY(), getMax().getY());
if (this.result != null) {
for (int i = 0; i < this.result.length; i++) {
BlockState[] matrix = this.result[i];
if (matrix != null) {
toReturn.result[i] = new BlockState[matrix.length];
System.arraycopy(matrix, 0, toReturn.result[i], 0, matrix.length);
}
}
}
toReturn.chunkData = this.chunkData;
return toReturn;
}
private int getLayerIndex(int y) {
return (y - getMin().getY()) >> 4;
}
}