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PlotSquared, a land and world management plugin for Minecraft.
/*
* PlotSquared, a land and world management plugin for Minecraft.
* Copyright (C) IntellectualSites
* Copyright (C) IntellectualSites team and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package com.plotsquared.core.events;
import com.plotsquared.core.location.Direction;
import com.plotsquared.core.player.PlotPlayer;
import com.plotsquared.core.plot.Plot;
import org.checkerframework.checker.nullness.qual.NonNull;
/**
* Event called when several plots are merged
* {@inheritDoc}
*/
public final class PlotMergeEvent extends PlotPlayerEvent implements CancellablePlotEvent {
private final String world;
private final PlotPlayer> player;
private Direction dir;
private int max;
private Result eventResult;
/**
* PlotMergeEvent: Called when plots are merged
*
* @param world World in which the event occurred
* @param plot Plot that was merged
* @param dir The direction of the merge
* @param max Max merge size
* @param player The player attempting the merge
*/
public PlotMergeEvent(
final @NonNull String world, final @NonNull Plot plot,
final @NonNull Direction dir, final int max, final PlotPlayer> player
) {
super(player, plot);
this.world = world;
this.dir = dir;
this.max = max;
this.player = player;
}
@Override
public Result getEventResult() {
return eventResult;
}
@Override
public void setEventResult(Result e) {
this.eventResult = e;
}
public String getWorld() {
return this.world;
}
public Direction getDir() {
return this.dir;
}
public void setDir(Direction dir) {
this.dir = dir;
}
public int getMax() {
return this.max;
}
public void setMax(int max) {
this.max = max;
}
public PlotPlayer> getPlayer() {
return this.player;
}
}
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