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/*
 * ioGame
 * Copyright (C) 2021 - present  渔民小镇 ([email protected][email protected]) . All Rights Reserved.
 * # iohao.com . 渔民小镇
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Affero General Public License as
 * published by the Free Software Foundation, either version 3 of the
 * License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Affero General Public License for more details.
 *
 * You should have received a copy of the GNU Affero General Public License
 * along with this program.  If not, see .
 */
package com.iohao.game.common.kit.collect;

import java.util.Map;
import java.util.Set;
import java.util.function.Consumer;

/**
 * 线程安全的 SetMultiMap
 * 
 *     value 为 set 集合实现
 * 
* * @author 渔民小镇 * @date 2023-12-07 */ public interface SetMultiMap extends MultiMap { @Override Map> asMap(); /** * 根据 key 来 get 一个元素,如果不存在就创建集合 *
     *     get 的元素集合一定不为 null,如果不存在就新创建。
     *
     *     首次创建该 key 的集合时,会调用 consumer 并将新创建集合传入 consumer 中。
     *
     *     开发者有需要初始化的内容,可以通过 consumer 来实现
     * 
* * @param key key * @param consumer consumer * @return 集合 */ Set ofIfAbsent(K key, Consumer> consumer); @Override default Set of(K key) { return this.ofIfAbsent(key, null); } @Override default Set get(K key) { return asMap().get(key); } Set>> entrySet(); /** * 默认实现,每次 new 一个 * * @param k * @param v * @return SetMultiMap */ static SetMultiMap create() { return new NonBlockingSetMultiMap<>(); } }




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