com.iohao.game.external.client.join.ClientConnects Maven / Gradle / Ivy
/*
* ioGame
* Copyright (C) 2021 - present 渔民小镇 ([email protected]、[email protected]) . All Rights Reserved.
* # iohao.com . 渔民小镇
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see .
*/
package com.iohao.game.external.client.join;
import com.iohao.game.external.core.config.ExternalJoinEnum;
import lombok.AccessLevel;
import lombok.Getter;
import lombok.Setter;
import lombok.experimental.FieldDefaults;
import lombok.experimental.UtilityClass;
import java.util.HashMap;
import java.util.Map;
/**
* @author 渔民小镇
* @date 2023-07-07
*/
@UtilityClass
public class ClientConnects {
Map clientConnectMap = new HashMap<>();
static {
clientConnectMap.put(ExternalJoinEnum.TCP, new TcpClientStartup());
clientConnectMap.put(ExternalJoinEnum.WEBSOCKET, new WebSocketClientStartup());
}
public void put(ExternalJoinEnum joinEnum, ClientConnect connect) {
clientConnectMap.put(joinEnum, connect);
}
ClientConnect getClientConnect(ExternalJoinEnum joinEnum) {
return clientConnectMap.get(joinEnum);
}
}