com.iohao.game.external.client.ClientConnectOption Maven / Gradle / Ivy
/*
* ioGame
* Copyright (C) 2021 - present 渔民小镇 ([email protected]、[email protected]) . All Rights Reserved.
* # iohao.com . 渔民小镇
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see .
*/
package com.iohao.game.external.client;
import com.iohao.game.external.client.user.ClientUser;
import lombok.AccessLevel;
import lombok.Getter;
import lombok.Setter;
import lombok.experimental.FieldDefaults;
import java.net.InetSocketAddress;
/**
* @author 渔民小镇
* @date 2023-07-04
*/
@Getter
@Setter
@FieldDefaults(level = AccessLevel.PRIVATE)
public class ClientConnectOption {
String wsUrl;
InetSocketAddress socketAddress;
ClientUser clientUser;
}