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/*
* Copyright (c) 2001-2012 JGoodies Karsten Lentzsch. All Rights Reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* o Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* o Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* o Neither the name of JGoodies Karsten Lentzsch nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jgoodies.animation;
/**
* An adapter that implements the {@code AnimationListener} interface.
* Consists only of methods with empty bodies that do nothing.
* This class minimizes the effort required to write animation listeners.
*
* If you want to listen to animation events, you either subclass this class,
* or implement the AnimationListener interface.
*
* @author Karsten Lentzsch
* @version $Revision: 1.8 $
*/
public class AnimationAdapter implements AnimationListener {
/**
* Invoked if the animation has been started.
*
* @param evt the related {@code AnimationEvent}
*/
@Override
public void animationStarted(AnimationEvent evt) {
// Just a convenience implementation.
}
/**
* Invoked if the animation has been stopped.
*
* @param evt the related {@code AnimationEvent}
*/
@Override
public void animationStopped(AnimationEvent evt) {
// Just a convenience implementation.
}
}