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The JGoodies Animation framework enables you to produce sophisticated time-based real-time animations in Java. It has been designed for a seemless, flexible and powerful integration with Java, ease-of-use and a small library size.

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/*
 * Copyright (c) 2001-2012 JGoodies Karsten Lentzsch. All Rights Reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *
 *  o Redistributions of source code must retain the above copyright notice,
 *    this list of conditions and the following disclaimer.
 *
 *  o Redistributions in binary form must reproduce the above copyright notice,
 *    this list of conditions and the following disclaimer in the documentation
 *    and/or other materials provided with the distribution.
 *
 *  o Neither the name of JGoodies Karsten Lentzsch nor the names of
 *    its contributors may be used to endorse or promote products derived
 *    from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
 * OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
 * EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

package com.jgoodies.animation;

import java.util.EventListener;

/**
 * Defines an interface for objects that listen to animation events.
 *
 * @author  Karsten Lentzsch
 * @version $Revision: 1.8 $
 *
 * @see AnimationEvent
 * @see AnimationAdapter
 */
public interface AnimationListener extends EventListener {

    /**
     * Invoked if the observed animation has been started.
     * The event contains the time when the start happened.
     *
     * @param evt  the related {@code AnimationEvent}
     */
    void animationStarted(AnimationEvent evt);


    /**
     * Invoked if the observed animation has been stopped.
     * The event contains the time when the stop happended.
     *
     * @param evt  the related {@code AnimationEvent}
     */
    void animationStopped(AnimationEvent evt);

}




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