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The JGoodies Looks make your Swing applications and
applets look better. They have been optimized for readability,
precise micro-design and usability. And they simplify
the multi-platform support by using similar widget dimensions.
In addition, many people have reviewed them as elegant.
/*
* Copyright (c) 2001-2012 JGoodies Karsten Lentzsch. All Rights Reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* o Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* o Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* o Neither the name of JGoodies Karsten Lentzsch nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jgoodies.looks.plastic;
import java.awt.*;
import javax.swing.*;
import javax.swing.plaf.ComponentUI;
import javax.swing.plaf.basic.BasicHTML;
import javax.swing.plaf.metal.MetalToggleButtonUI;
import javax.swing.text.View;
/**
* The JGoodies Plastic L&F implementation of {@code ToggleButtonUI}.
* It differs from its superclass in that it can add a pseudo 3D effect,
* and that the border can paint the focus.
*
* @author Karsten Lentzsch
* @version $Revision: 1.10 $
*/
public class PlasticToggleButtonUI extends MetalToggleButtonUI {
private static final PlasticToggleButtonUI INSTANCE =
new PlasticToggleButtonUI();
/*
* Implementation note: The protected visibility prevents
* the String value from being encrypted by the obfuscator.
* An encrypted String key would break the client property lookup
* in the #paint method below.
*/
protected static final String HTML_KEY = BasicHTML.propertyKey;
private boolean borderPaintsFocus;
public static ComponentUI createUI(JComponent b) {
return INSTANCE;
}
/**
* In addition to the superclass we check if the border paints the focus.
*/
@Override
public void installDefaults(AbstractButton b) {
super.installDefaults(b);
borderPaintsFocus =
Boolean.TRUE.equals(
UIManager.get("ToggleButton.borderPaintsFocus"));
}
// Painting ***************************************************************
@Override
public void update(Graphics g, JComponent c) {
AbstractButton b = (AbstractButton) c;
if (c.isOpaque()) {
if (isToolBarButton(b)) {
c.setOpaque(false);
} else if (b.isContentAreaFilled()) {
g.setColor(c.getBackground());
g.fillRect(0, 0, c.getWidth(), c.getHeight());
if (is3D(b)) {
Rectangle r =
new Rectangle(
1,
1,
c.getWidth() - 2,
c.getHeight() - 1);
PlasticUtils.add3DEffekt(g, r);
}
}
}
paint(g, c);
}
/**
* Paints the focus close to the button's border.
*/
@Override
protected void paintFocus(
Graphics g,
AbstractButton b,
Rectangle viewRect,
Rectangle textRect,
Rectangle iconRect) {
if (borderPaintsFocus) {
return;
}
boolean isDefault = false;
int topLeftInset = isDefault ? 3 : 2;
int width = b.getWidth() - 1 - topLeftInset * 2;
int height = b.getHeight() - 1 - topLeftInset * 2;
g.setColor(getFocusColor());
g.drawRect(topLeftInset, topLeftInset, width - 1, height - 1);
}
/**
* Unlike the BasicToggleButtonUI.paint, we don't fill the content area;
* this has been done by the update method before.
*/
@Override
public void paint(Graphics g, JComponent c) {
AbstractButton b = (AbstractButton) c;
ButtonModel model = b.getModel();
Dimension size = b.getSize();
FontMetrics fm = g.getFontMetrics();
Insets i = c.getInsets();
Rectangle viewRect = new Rectangle(size);
viewRect.x += i.left;
viewRect.y += i.top;
viewRect.width -= (i.right + viewRect.x);
viewRect.height -= (i.bottom + viewRect.y);
Rectangle iconRect = new Rectangle();
Rectangle textRect = new Rectangle();
Font f = c.getFont();
g.setFont(f);
// layout the text and icon
String text =
SwingUtilities.layoutCompoundLabel(
c,
fm,
b.getText(),
b.getIcon(),
b.getVerticalAlignment(),
b.getHorizontalAlignment(),
b.getVerticalTextPosition(),
b.getHorizontalTextPosition(),
viewRect,
iconRect,
textRect,
b.getText() == null ? 0 : b.getIconTextGap());
g.setColor(b.getBackground());
if (model.isArmed() && model.isPressed() || model.isSelected()) {
paintButtonPressed(g, b);
} /*else if (b.isOpaque() && b.isContentAreaFilled() && !(is3D(b))) {
g.fillRect(0, 0, size.width, size.height);
Insets insets = b.getInsets();
Insets margin = b.getMargin();
g.fillRect(insets.left - margin.left, insets.top - margin.top,
size.width - (insets.left-margin.left) - (insets.right - margin.right),
size.height - (insets.top-margin.top) - (insets.bottom - margin.bottom));
}*/
// Paint the Icon
if (b.getIcon() != null) {
paintIcon(g, b, iconRect);
}
// Draw the Text
if (text != null && !text.equals("")) {
View v = (View) c.getClientProperty(HTML_KEY);
if (v != null) {
v.paint(g, textRect);
} else {
paintText(g, c, textRect, text);
}
}
// draw the dashed focus line.
if (b.isFocusPainted() && b.hasFocus()) {
paintFocus(g, b, viewRect, textRect, iconRect);
}
}
// Private Helper Code **************************************************************
/**
* Checks and answers if this is button is in a tool bar.
*
* @param b the button to check
* @return true if in tool bar, false otherwise
*/
protected boolean isToolBarButton(AbstractButton b) {
Container parent = b.getParent();
return parent != null
&& (parent instanceof JToolBar
|| parent.getParent() instanceof JToolBar);
}
/**
* Checks and answers if this button shall use a pseudo 3D effect.
*
* @param b the button to check
* @return true indicates a 3D effect, false flat
*/
protected boolean is3D(AbstractButton b) {
if (PlasticUtils.force3D(b)) {
return true;
}
if (PlasticUtils.forceFlat(b)) {
return false;
}
ButtonModel model = b.getModel();
return PlasticUtils.is3D("ToggleButton.")
&& b.isBorderPainted()
&& model.isEnabled()
&& !model.isPressed();
}
}
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