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com.jidesoft.plaf.metal.MetalPainter Maven / Gradle / Ivy

/*
 * @(#)${NAME}
 *
 * Copyright 2002 - 2004 JIDE Software Inc. All rights reserved.
 */
package com.jidesoft.plaf.metal;

import com.jidesoft.plaf.basic.BasicPainter;
import com.jidesoft.plaf.basic.ThemePainter;

import javax.swing.*;
import javax.swing.plaf.metal.MetalLookAndFeel;
import java.awt.*;

/**
 * Painter for Metal L&F.
 * 

* Please note, this class is an internal class which is meant to be used by other JIDE classes only. Future version * might break your build if you use it. */ public class MetalPainter extends BasicPainter { private static MetalPainter _instance; public static ThemePainter getInstance() { if (_instance == null) { _instance = new MetalPainter(); } return _instance; } public MetalPainter() { } @Override public void paintGripper(JComponent c, Graphics g, Rectangle rect, int orientation, int state) { if (orientation == HORIZONTAL) { MetalBumps bumps = new MetalBumps(rect.width, rect.height - 6, state == ThemePainter.STATE_SELECTED ? MetalLookAndFeel.getPrimaryControlHighlight() : MetalLookAndFeel.getControlHighlight(), state == ThemePainter.STATE_SELECTED ? MetalLookAndFeel.getPrimaryControlDarkShadow() : MetalLookAndFeel.getControlDarkShadow(), null); bumps.paintIcon(null, g, rect.x, rect.y + 3); } else { MetalBumps bumps = new MetalBumps(rect.width - 6, rect.height, state == ThemePainter.STATE_SELECTED ? MetalLookAndFeel.getPrimaryControlHighlight() : MetalLookAndFeel.getControlHighlight(), state == ThemePainter.STATE_SELECTED ? MetalLookAndFeel.getPrimaryControlDarkShadow() : MetalLookAndFeel.getControlDarkShadow(), null); bumps.paintIcon(null, g, rect.x + 3, rect.y); } } @Override public void paintDockableFrameTitlePane(JComponent c, Graphics g, Rectangle rect, int orientation, int state) { boolean isSelected = state == STATE_SELECTED; int width = rect.width; int height = rect.height; Color background = isSelected ? MetalLookAndFeel.getWindowTitleBackground() : MetalLookAndFeel.getWindowTitleInactiveBackground(); String gradientKey = isSelected ? "InternalFrame.activeTitleGradient" : "InternalFrame.inactiveTitleGradient"; if (!drawGradient(c, g, gradientKey, 0, 0, width, height, true)) { g.setColor(background); g.fillRect(0, 0, width, height); } } // // Ocean specific stuff. // /** * Draws a radial type gradient. The gradient will be drawn vertically if vertical is true, otherwise * horizontally. The UIManager key consists of five values: r1 r2 c1 c2 c3. The gradient is broken down into four * chunks drawn in order from the origin.

  1. Gradient r1 % of the size from c1 to c2
  2. Rectangle r2 % of the * size in c2.
  3. Gradient r1 % of the size from c2 to c1
  4. The remaining size will be filled with a gradient * from c1 to c3.
* * @param c Component rendering to * @param g Graphics to draw to. * @param key UIManager key used to look up gradient values. * @param x X coordinate to draw from * @param y Y coordinate to draw from * @param w Width to draw to * @param h Height to draw to * @param vertical Direction of the gradient * @return true if key exists, otherwise false. */ static boolean drawGradient(Component c, Graphics g, String key, int x, int y, int w, int h, boolean vertical) { Object colors = UIManager.get(key); if (!(colors instanceof java.util.List)) { return false; } java.util.List gradient = (java.util.List) colors; if (gradient == null || !(g instanceof Graphics2D)) { return false; } if (w <= 0 || h <= 0) { return true; } GradientPainter.INSTANCE.paint( c, (Graphics2D) g, gradient, x, y, w, h, vertical); return true; } // copy from MetalUtils but removed most of the caching feature private static class GradientPainter { /** * Instance used for painting. This is the only instance that is ever created. */ public static final GradientPainter INSTANCE = new GradientPainter(); GradientPainter() { super(); } public void paint(Component c, Graphics2D g, java.util.List gradient, int x, int y, int w, int h, boolean isVertical) { int imageWidth; int imageHeight; if (isVertical) { imageWidth = w; imageHeight = h; } else { imageWidth = w; imageHeight = h; } synchronized (c.getTreeLock()) { paint(c, g, imageWidth, imageHeight, gradient, isVertical); } } protected void paint(Component c, Graphics g, int w, int h, java.util.List gradient, boolean isVertical) { Graphics2D g2 = (Graphics2D) g; // Render to the VolatileImage if (isVertical) { drawVerticalGradient(g2, ((Number) gradient.get(0)).floatValue(), ((Number) gradient.get(1)).floatValue(), (Color) gradient.get(2), (Color) gradient.get(3), (Color) gradient.get(4), w, h); } else { drawHorizontalGradient(g2, ((Number) gradient.get(0)).floatValue(), ((Number) gradient.get(1)).floatValue(), (Color) gradient.get(2), (Color) gradient.get(3), (Color) gradient.get(4), w, h); } } private void drawVerticalGradient(Graphics2D g, float ratio1, float ratio2, Color c1, Color c2, Color c3, int w, int h) { int mid = (int) (ratio1 * h); int mid2 = (int) (ratio2 * h); if (mid > 0) { g.setPaint(getGradient((float) 0, (float) 0, c1, (float) 0, (float) mid, c2)); g.fillRect(0, 0, w, mid); } if (mid2 > 0) { g.setColor(c2); g.fillRect(0, mid, w, mid2); } if (mid > 0) { g.setPaint(getGradient((float) 0, (float) mid + mid2, c2, (float) 0, (float) mid * 2 + mid2, c1)); g.fillRect(0, mid + mid2, w, mid); } if (h - mid * 2 - mid2 > 0) { g.setPaint(getGradient((float) 0, (float) mid * 2 + mid2, c1, (float) 0, (float) h, c3)); g.fillRect(0, mid * 2 + mid2, w, h - mid * 2 - mid2); } } private void drawHorizontalGradient(Graphics2D g, float ratio1, float ratio2, Color c1, Color c2, Color c3, int w, int h) { int mid = (int) (ratio1 * w); int mid2 = (int) (ratio2 * w); if (mid > 0) { g.setPaint(getGradient((float) 0, (float) 0, c1, (float) mid, (float) 0, c2)); g.fillRect(0, 0, mid, h); } if (mid2 > 0) { g.setColor(c2); g.fillRect(mid, 0, mid2, h); } if (mid > 0) { g.setPaint(getGradient((float) mid + mid2, (float) 0, c2, (float) mid * 2 + mid2, (float) 0, c1)); g.fillRect(mid + mid2, 0, mid, h); } if (w - mid * 2 - mid2 > 0) { g.setPaint(getGradient((float) mid * 2 + mid2, (float) 0, c1, w, (float) 0, c3)); g.fillRect(mid * 2 + mid2, 0, w - mid * 2 - mid2, h); } } private GradientPaint getGradient(float x1, float y1, Color c1, float x2, float y2, Color c2) { return new GradientPaint(x1, y1, c1, x2, y2, c2, true); } } }




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