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A LookAndFeel library for swing
/*
* Copyright (c) 2002 and later by MH Software-Entwicklung. All Rights Reserved.
*
* JTattoo is multiple licensed. If your are an open source developer you can use
* it under the terms and conditions of the GNU General Public License version 2.0
* or later as published by the Free Software Foundation.
*
* see: gpl-2.0.txt
*
* If you pay for a license you will become a registered user who could use the
* software under the terms and conditions of the GNU Lesser General Public License
* version 2.0 or later with classpath exception as published by the Free Software
* Foundation.
*
* see: lgpl-2.0.txt
* see: classpath-exception.txt
*
* Registered users could also use JTattoo under the terms and conditions of the
* Apache License, Version 2.0 as published by the Apache Software Foundation.
*
* see: APACHE-LICENSE-2.0.txt
*/
package com.jtattoo.plaf.aluminium;
import com.jtattoo.plaf.*;
import java.awt.Graphics;
import javax.swing.JInternalFrame;
/**
* @author Michael Hagen
*/
public class AluminiumInternalFrameTitlePane extends BaseInternalFrameTitlePane {
public AluminiumInternalFrameTitlePane(JInternalFrame f) {
super(f);
}
protected boolean centerButtons() {
return false;
}
public void paintBorder(Graphics g) {
if (isActive()) {
g.setColor(AbstractLookAndFeel.getTheme().getWindowBorderColor());
} else {
g.setColor(AbstractLookAndFeel.getTheme().getWindowInactiveBorderColor());
}
g.drawLine(0, getHeight() - 1, getWidth(), getHeight() - 1);
}
public void paintText(Graphics g, int x, int y, String title) {
if (isActive()) {
g.setColor(AbstractLookAndFeel.getWindowTitleBackgroundColor());
JTattooUtilities.drawString(frame, g, title, x + 1, y - 1);
g.setColor(AbstractLookAndFeel.getWindowTitleForegroundColor());
JTattooUtilities.drawString(frame, g, title, x, y - 2);
} else {
g.setColor(AbstractLookAndFeel.getWindowTitleBackgroundColor());
JTattooUtilities.drawString(frame, g, title, x + 1, y - 1);
g.setColor(AbstractLookAndFeel.getWindowInactiveTitleForegroundColor());
JTattooUtilities.drawString(frame, g, title, x, y - 2);
}
}
}