com.badlogic.gdx.physics.box2d.joints.MotorJoint Maven / Gradle / Ivy
/*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package com.badlogic.gdx.physics.box2d.joints;
import org.jbox2d.common.Vec2;
import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.physics.box2d.Joint;
import com.badlogic.gdx.physics.box2d.World;
/** A motor joint is used to control the relative motion between two bodies. A typical usage is to control the movement of a
* dynamic body with respect to the ground. */
public class MotorJoint extends Joint {
org.jbox2d.dynamics.joints.MotorJoint joint;
private final Vector2 linearOffset = new Vector2();
private final Vec2 tmp = new Vec2();
public MotorJoint (World world, org.jbox2d.dynamics.joints.MotorJoint joint) {
super(world, joint);
this.joint = joint;
}
public Vector2 getLinearOffset () {
joint.getLinearOffset(tmp);
return linearOffset.set(tmp.x, tmp.y);
}
public void setLinearOffset(Vector2 linearOffset) {
joint.setLinearOffset(tmp.set(linearOffset.x, linearOffset.y));
}
public float getAngularOffset () {
return joint.getAngularOffset();
}
public void setAngularOffset (float angularOffset) {
joint.setAngularOffset(angularOffset);
}
public float getMaxForce () {
return joint.getMaxForce();
}
public void setMaxForce (float maxForce) {
joint.setMaxForce(maxForce);
}
public float getMaxTorque () {
return joint.getMaxTorque();
}
public void setMaxTorque (float maxTorque) {
joint.setMaxTorque(maxTorque);
}
public float getCorrectionFactor () {
return joint.getCorrectionFactor();
}
public void setCorrectionFactor (float correctionFactor) {
joint.setCorrectionFactor(correctionFactor);
}
}
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