org.jbox2d.callbacks.ContactImpulse Maven / Gradle / Ivy
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/**
* Created at 3:43:53 AM Jul 7, 2010
*/
package org.jbox2d.callbacks;
import org.jbox2d.common.Settings;
/**
* Contact impulses for reporting. Impulses are used instead of forces because sub-step forces may
* approach infinity for rigid body collisions. These match up one-to-one with the contact points in
* b2Manifold.
*
* @author Daniel Murphy
*/
public class ContactImpulse {
public float[] normalImpulses = new float[Settings.maxManifoldPoints];
public float[] tangentImpulses = new float[Settings.maxManifoldPoints];
public int count;
}
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