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JVM AOT compiler currently generating JavaScript, C++, Haxe, with initial focus on Kotlin and games.
package java.util.concurrent.locks;
import java.util.ArrayList;
import java.util.Collection;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.locks.Condition;
import java.util.concurrent.locks.Lock;
public class ReentrantLock implements Lock, java.io.Serializable {
public ReentrantLock() {
}
public ReentrantLock(boolean fair) {
}
public void lock() {
}
public void lockInterruptibly() throws InterruptedException {
}
public boolean tryLock() {
return true;
}
public boolean tryLock(long timeout, TimeUnit unit) {
return true;
}
public void unlock() {
}
native public Condition newCondition();
public int getHoldCount() {
return 0;
}
public boolean isHeldByCurrentThread() {
return false;
}
public boolean isLocked() {
return false;
}
public final boolean isFair() {
return true;
}
protected Thread getOwner() {
return Thread.currentThread();
}
public final boolean hasQueuedThreads() {
return false;
}
public final boolean hasQueuedThread(Thread thread) {
return false;
}
public final int getQueueLength() {
return 0;
}
protected Collection getQueuedThreads() {
return new ArrayList<>();
}
public boolean hasWaiters(Condition condition) {
return false;
}
public int getWaitQueueLength(Condition condition) {
return 0;
}
protected Collection getWaitingThreads(Condition condition) {
return new ArrayList<>();
}
public String toString() {
Thread o = Thread.currentThread();
return super.toString() + ((o == null) ?
"[Unlocked]" :
"[Locked by thread " + o.getName() + "]");
}
}