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JVM AOT compiler currently generating JavaScript, C++, Haxe, with initial focus on Kotlin and games.
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/*
* Copyright 2016 Carlos Ballesteros Velasco
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package java.security;
import com.jtransc.JTranscBits;
import com.jtransc.crypto.JTranscCrypto;
public class SecureRandom extends java.util.Random {
public SecureRandom() {
super(0);
}
public SecureRandom(byte seed[]) {
super(0);
}
@Override
public void nextBytes(byte[] bytes) {
JTranscCrypto.fillSecureRandomBytes(bytes);
}
private byte[] temp = new byte[4];
@Override
protected int next(int bits) {
JTranscCrypto.fillSecureRandomBytes(temp);
return JTranscBits.makeInt(temp) & JTranscBits.mask(bits);
}
/*
public native static SecureRandom getInstance(String algorithm) throws NoSuchAlgorithmException;
public native static SecureRandom getInstance(String algorithm, String provider) throws NoSuchAlgorithmException, NoSuchProviderException;
public native static SecureRandom getInstance(String algorithm, Provider provider) throws NoSuchAlgorithmException;
public native final Provider getProvider();
public native String getAlgorithm();
synchronized public native void setSeed(byte[] seed);
public native void setSeed(long seed);
synchronized native public void nextBytes(byte[] bytes);
public native static byte[] getSeed(int numBytes);
public native byte[] generateSeed(int numBytes);
*/
}