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JVM AOT compiler currently generating JavaScript, C++, Haxe, with initial focus on Kotlin and games.
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/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package javax.script;
import java.io.Reader;
public interface ScriptEngine {
String ARGV = "javax.script.argv";
String FILENAME = "javax.script.filename";
String ENGINE = "javax.script.engine";
String ENGINE_VERSION = "javax.script.engine_version";
String NAME = "javax.script.name";
String LANGUAGE = "javax.script.language";
String LANGUAGE_VERSION = "javax.script.language_version";
Object eval(String script, ScriptContext context) throws ScriptException;
Object eval(Reader reader, ScriptContext context) throws ScriptException;
Object eval(String script) throws ScriptException;
Object eval(Reader reader) throws ScriptException;
Object eval(String script, Bindings n) throws ScriptException;
Object eval(Reader reader, Bindings n) throws ScriptException;
void put(String key, Object value);
Object get(String key);
Bindings getBindings(int scope);
void setBindings(Bindings bindings, int scope);
Bindings createBindings();
ScriptContext getContext();
void setContext(ScriptContext context);
ScriptEngineFactory getFactory();
}