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Lunar Base is a simple game framework written in Java. It is written using an entity-component-system architecture.
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/*
* This file is part of the lunar-base package.
*
* Copyright (c) 2014 Eric Fritz
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of this software
* and associated documentation files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or
* substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING
* BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
package com.kauridev.lunarbase;
import java.util.LinkedList;
import java.util.Queue;
/**
* A manager that handles the creation and destruction of entities.
*
* @author Eric Fritz
*/
public class EntityManager
{
/**
* The event manager.
*/
private EventManager eventManager;
/**
* A unique incrementing id for new entities.
*/
private int uniqueId;
/**
* A list of entities that may be re-used.
*/
private Queue pool = new LinkedList<>();
/**
* Creates a new EntityManager.
*
* @param eventManager The event manager.
*/
public EntityManager(EventManager eventManager) {
this.eventManager = eventManager;
}
/**
* Creates a new entity. This method fires the {@link EntityCreatedEvent} event.
*
* @return A new entity.
*/
public Entity create() {
Entity entity = pool.poll();
if (entity == null) {
entity = new Entity(uniqueId++);
}
eventManager.dispatch(new EntityCreatedEvent(entity));
return entity;
}
/**
* Removes an entity. This method fires the {@link EntityRemovedEvent} event.
*
* @param entity The entity to remove.
*/
public void remove(Entity entity) {
pool.add(entity);
eventManager.dispatch(new EntityRemovedEvent(entity));
}
}
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