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SVG Salamander - tools and components for SVG rendering, manipulation and animation
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/*
* Stop.java
*
*
* The Salamander Project - 2D and 3D graphics libraries in Java
* Copyright (C) 2004 Mark McKay
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Mark McKay can be contacted at [email protected]. Salamander and other
* projects can be found at http://www.kitfox.com
*
* Created on January 26, 2004, 1:56 AM
*/
package com.kitfox.svg;
import java.awt.*;
import java.awt.geom.*;
import java.util.*;
import com.kitfox.svg.xml.*;
import org.xml.sax.*;
/**
* @author Mark McKay
* @author Mark McKay
*/
public class Defs extends TransformableElement
{
/** Creates a new instance of Stop */
public Defs() {
}
/**
* Called after the start element but before the end element to indicate
* each child tag that has been processed
*/
public void loaderAddChild(SVGLoaderHelper helper, SVGElement child) throws SVGElementException
{
super.loaderAddChild(helper, child);
// members.add(child);
}
public boolean updateTime(double curTime) throws SVGException
{
boolean stateChange = false;
for (Iterator it = children.iterator(); it.hasNext();)
{
SVGElement ele = (SVGElement)it.next();
stateChange = stateChange || ele.updateTime(curTime);
}
return super.updateTime(curTime) || stateChange;
}
}