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UI toolkit and flat design skin for scene2d.ui
/*
* Copyright 2014-2017 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.kotcrab.vis.ui.widget.toast;
import com.kotcrab.vis.ui.widget.VisTable;
/**
* Base class for all toast content tables. Note that using this class is not required ({@link VisTable} can be used directly)
* however it's preferred because it provides access to {@link Toast} instance and {@link #fadeOut()} method. Using ToastTable
* also allows to reuse {@link Toast} instance instead of creating new one everytime you want to show toast.
* @author Kotcrab
* @since 1.1.0
*/
public class ToastTable extends VisTable {
protected Toast toast;
public ToastTable () {
}
public ToastTable (boolean setVisDefaults) {
super(setVisDefaults);
}
public void fadeOut () {
if (toast == null)
throw new IllegalStateException("fadeOut can't be called before toast was shown by ToastManager");
toast.fadeOut();
}
/** Called by framework when this ToastTable was assigned to it's toast container. */
public void setToast (Toast toast) {
this.toast = toast;
}
/** @return toast that this table belongs to or null if none */
public Toast getToast () {
return toast;
}
}