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Ultralight bindings for Java
/*
* Ultralight Java - Java wrapper for the Ultralight web engine
* Copyright (C) 2020 - 2021 LabyMedia and contributors
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
package com.labymedia.ultralight.os;
import java.util.function.Function;
/**
* Enum representing know operating systems.
*/
public enum OperatingSystem {
/**
* Some kind of Linux or Unix platform.
*/
LINUX(s -> "lib" + s + ".so"),
/**
* Some kind of Windows platform.
*/
WINDOWS(s -> s + ".dll"),
/**
* Some kind of MacOS platform
*/
MAC_OS(s -> "lib" + s + ".dylib"),
/**
* OS which name could not be identified. Mapping library names on it will
* map them like on linux, since this has the best chance of succeeding.
*/
UNKNOWN(LINUX::mapLibraryName);
private final Function libraryNameMapper;
/**
* Constructs a new {@link OperatingSystem} with the given library name mapper.
*
* @param libraryNameMapper Function used to map library names to the platform name
*/
OperatingSystem(Function libraryNameMapper) {
this.libraryNameMapper = libraryNameMapper;
}
/**
* Maps the given library name to the platform library name.
*
* @param libraryName The library name to map
* @return The mapped name
*/
public String mapLibraryName(String libraryName) {
return libraryNameMapper.apply(libraryName);
}
/**
* Guesses the platform this application is running on.
*
* @return A best guess of the platform this application is running on
*/
public static OperatingSystem get() {
String systemName = System.getProperty("os.name", "unknown").toLowerCase();
if (systemName.contains("nux") || systemName.contains("nix")) {
return LINUX;
} else if (systemName.contains("mac")) {
return MAC_OS;
} else if (systemName.contains("windows")) {
return WINDOWS;
} else {
return UNKNOWN;
}
}
}
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