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/*
 * Copyright (c) 2016 Vivid Solutions.
 *
 * All rights reserved. This program and the accompanying materials
 * are made available under the terms of the Eclipse Public License v1.0
 * and Eclipse Distribution License v. 1.0 which accompanies this distribution.
 * The Eclipse Public License is available at http://www.eclipse.org/legal/epl-v10.html
 * and the Eclipse Distribution License is available at
 *
 * http://www.eclipse.org/org/documents/edl-v10.php.
 */
package org.locationtech.jts.geomgraph;

/**
 * @version 1.7
 */
import org.locationtech.jts.geom.Coordinate;

/**
 * Utility functions for working with quadrants, which are numbered as follows:
 * 
 * 1 | 0
 * --+--
 * 2 | 3
 * 
* * @version 1.7 */ public class Quadrant { public static final int NE = 0; public static final int NW = 1; public static final int SW = 2; public static final int SE = 3; /** * Returns the quadrant of a directed line segment (specified as x and y * displacements, which cannot both be 0). * * @throws IllegalArgumentException if the displacements are both 0 */ public static int quadrant(double dx, double dy) { if (dx == 0.0 && dy == 0.0) throw new IllegalArgumentException("Cannot compute the quadrant for point ( "+ dx + ", " + dy + " )" ); if (dx >= 0.0) { if (dy >= 0.0) return NE; else return SE; } else { if (dy >= 0.0) return NW; else return SW; } } /** * Returns the quadrant of a directed line segment from p0 to p1. * * @throws IllegalArgumentException if the points are equal */ public static int quadrant(Coordinate p0, Coordinate p1) { if (p1.x == p0.x && p1.y == p0.y) throw new IllegalArgumentException("Cannot compute the quadrant for two identical points " + p0); if (p1.x >= p0.x) { if (p1.y >= p0.y) return NE; else return SE; } else { if (p1.y >= p0.y) return NW; else return SW; } } /** * Returns true if the quadrants are 1 and 3, or 2 and 4 */ public static boolean isOpposite(int quad1, int quad2) { if (quad1 == quad2) return false; int diff = (quad1 - quad2 + 4) % 4; // if quadrants are not adjacent, they are opposite if (diff == 2) return true; return false; } /** * Returns the right-hand quadrant of the halfplane defined by the two quadrants, * or -1 if the quadrants are opposite, or the quadrant if they are identical. */ public static int commonHalfPlane(int quad1, int quad2) { // if quadrants are the same they do not determine a unique common halfplane. // Simply return one of the two possibilities if (quad1 == quad2) return quad1; int diff = (quad1 - quad2 + 4) % 4; // if quadrants are not adjacent, they do not share a common halfplane if (diff == 2) return -1; // int min = (quad1 < quad2) ? quad1 : quad2; int max = (quad1 > quad2) ? quad1 : quad2; // for this one case, the righthand plane is NOT the minimum index; if (min == 0 && max == 3) return 3; // in general, the halfplane index is the minimum of the two adjacent quadrants return min; } /** * Returns whether the given quadrant lies within the given halfplane (specified * by its right-hand quadrant). */ public static boolean isInHalfPlane(int quad, int halfPlane) { if (halfPlane == SE) { return quad == SE || quad == SW; } return quad == halfPlane || quad == halfPlane + 1; } /** * Returns true if the given quadrant is 0 or 1. */ public static boolean isNorthern(int quad) { return quad == NE || quad == NW; } }




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