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/*
 * Copyright (c) 2016 Martin Davis.
 *
 * All rights reserved. This program and the accompanying materials
 * are made available under the terms of the Eclipse Public License v1.0
 * and Eclipse Distribution License v. 1.0 which accompanies this distribution.
 * The Eclipse Public License is available at http://www.eclipse.org/legal/epl-v10.html
 * and the Eclipse Distribution License is available at
 *
 * http://www.eclipse.org/org/documents/edl-v10.php.
 */
package org.locationtech.jts.precision;

import org.locationtech.jts.geom.Geometry;
import org.locationtech.jts.geom.GeometryFactory;
import org.locationtech.jts.geom.Polygonal;
import org.locationtech.jts.geom.PrecisionModel;
import org.locationtech.jts.geom.util.GeometryEditor;

/**
 * Reduces the precision of a {@link Geometry}
 * according to the supplied {@link PrecisionModel},
 * ensuring that the result is topologically valid.
 *
 * @version 1.12
 */
public class GeometryPrecisionReducer
{
	/**
	 * Convenience method for doing precision reduction 
   * on a single geometry,
	 * with collapses removed 
   * and keeping the geometry precision model the same,
   * and preserving polygonal topology.
	 * 
	 * @param g the geometry to reduce
	 * @param precModel the precision model to use
	 * @return the reduced geometry
	 */
	public static Geometry reduce(Geometry g, PrecisionModel precModel)
	{
		GeometryPrecisionReducer reducer = new GeometryPrecisionReducer(precModel);
		return reducer.reduce(g);
	}
	
	/**
	 * Convenience method for doing pointwise precision reduction 
   * on a single geometry,
	 * with collapses removed 
   * and keeping the geometry precision model the same,
   * but NOT preserving valid polygonal topology.
	 * 
	 * @param g the geometry to reduce
	 * @param precModel the precision model to use
	 * @return the reduced geometry
	 */
	public static Geometry reducePointwise(Geometry g, PrecisionModel precModel)
	{
		GeometryPrecisionReducer reducer = new GeometryPrecisionReducer(precModel);
		reducer.setPointwise(true);
		return reducer.reduce(g);
	}
	
  private PrecisionModel targetPM;
  private boolean removeCollapsed = true;
  private boolean changePrecisionModel = false;
  private boolean isPointwise = false;

  public GeometryPrecisionReducer(PrecisionModel pm)
  {
    targetPM = pm;
  }

  /**
   * Sets whether the reduction will result in collapsed components
   * being removed completely, or simply being collapsed to an (invalid)
   * Geometry of the same type.
   * The default is to remove collapsed components.
   *
   * @param removeCollapsed if true collapsed components will be removed
   */
  public void setRemoveCollapsedComponents(boolean removeCollapsed)
  {
    this.removeCollapsed = removeCollapsed;
  }

  /**
   * Sets whether the {@link PrecisionModel} of the new reduced Geometry
   * will be changed to be the {@link PrecisionModel} supplied to
   * specify the precision reduction.
   * 

* The default is to not change the precision model * * @param changePrecisionModel if true the precision model of the created Geometry will be the * the precisionModel supplied in the constructor. */ public void setChangePrecisionModel(boolean changePrecisionModel) { this.changePrecisionModel = changePrecisionModel; } /** * Sets whether the precision reduction will be done * in pointwise fashion only. * Pointwise precision reduction reduces the precision * of the individual coordinates only, but does * not attempt to recreate valid topology. * This is only relevant for geometries containing polygonal components. * * @param isPointwise if reduction should be done pointwise only */ public void setPointwise(boolean isPointwise) { this.isPointwise = isPointwise; } public Geometry reduce(Geometry geom) { Geometry reducePW = reducePointwise(geom); if (isPointwise) return reducePW; //TODO: handle GeometryCollections containing polys if (! (reducePW instanceof Polygonal)) return reducePW; // Geometry is polygonal - test if topology needs to be fixed if (reducePW.isValid()) return reducePW; // hack to fix topology. // TODO: implement snap-rounding and use that. return fixPolygonalTopology(reducePW); } private Geometry reducePointwise(Geometry geom) { GeometryEditor geomEdit; if (changePrecisionModel) { GeometryFactory newFactory = createFactory(geom.getFactory(), targetPM); geomEdit = new GeometryEditor(newFactory); } else // don't change geometry factory geomEdit = new GeometryEditor(); /** * For polygonal geometries, collapses are always removed, in order * to produce correct topology */ boolean finalRemoveCollapsed = removeCollapsed; if (geom.getDimension() >= 2) finalRemoveCollapsed = true; Geometry reduceGeom = geomEdit.edit(geom, new PrecisionReducerCoordinateOperation(targetPM, finalRemoveCollapsed)); return reduceGeom; } private Geometry fixPolygonalTopology(Geometry geom) { /** * If precision model was *not* changed, need to flip * geometry to targetPM, buffer in that model, then flip back */ Geometry geomToBuffer = geom; if (! changePrecisionModel) { geomToBuffer = changePM(geom, targetPM); } Geometry bufGeom = geomToBuffer.buffer(0); Geometry finalGeom = bufGeom; if (! changePrecisionModel) { // a slick way to copy the geometry with the original precision factory finalGeom = geom.getFactory().createGeometry(bufGeom); } return finalGeom; } /** * Duplicates a geometry to one that uses a different PrecisionModel, * without changing any coordinate values. * * @param geom the geometry to duplicate * @param newPM the precision model to use * @return the geometry value with a new precision model */ private Geometry changePM(Geometry geom, PrecisionModel newPM) { GeometryEditor geomEditor = createEditor(geom.getFactory(), newPM); // this operation changes the PM for the entire geometry tree return geomEditor.edit(geom, new GeometryEditor.NoOpGeometryOperation()); } private GeometryEditor createEditor(GeometryFactory geomFactory, PrecisionModel newPM) { // no need to change if precision model is the same if (geomFactory.getPrecisionModel() == newPM) return new GeometryEditor(); // otherwise create a geometry editor which changes PrecisionModel GeometryFactory newFactory = createFactory(geomFactory, newPM); GeometryEditor geomEdit = new GeometryEditor(newFactory); return geomEdit; } private GeometryFactory createFactory(GeometryFactory inputFactory, PrecisionModel pm) { GeometryFactory newFactory = new GeometryFactory(pm, inputFactory.getSRID(), inputFactory.getCoordinateSequenceFactory()); return newFactory; } }





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