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This project contains the core features in Loadcoder
/*******************************************************************************
* Copyright (C) 2018 Stefan Vahlgren at Loadcoder
*
* This file is part of Loadcoder.
*
* Loadcoder is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Loadcoder is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
******************************************************************************/
package com.loadcoder.load.intensity;
import com.loadcoder.statics.ThrottleMode;
import com.loadcoder.statics.TimeUnit;
public class Intensity{
private final int amount;
private final TimeUnit perTimeUnit;
private final ThrottleMode throttleMode;
/**
* Constructor for the Intensity
* amount = 1 and perTimeUnit = com.loadcoder.statics.Time.PER_SECOND will give
* an intensity equivalent to 1 per second.
* @param amount is the value part the expressed intensity
* @param perTimeUnit is the unit part of the expressed intensity
* @param throttleMode is mode the Intensity should be applied for
*/
public Intensity(int amount, TimeUnit perTimeUnit, ThrottleMode throttleMode){
this.amount = amount;
this.perTimeUnit = perTimeUnit;
this.throttleMode = throttleMode;
}
/**
* @return the amount of the defined Intensity
*/
public long getAmount() {
return amount;
}
/**
* @return the TimeUnit of the defined Intensity
*/
public TimeUnit getPerTimeUnit() {
return perTimeUnit;
}
/**
* @return the ThrottleMode of the defined Intensity
*/
public ThrottleMode getThrottleMode() {
return throttleMode;
}
}