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A library and environment designed to streamline the development of Minecraft addons.

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package com.lop.devtools.monstera.files.beh.entitiy.components

class ComponentRiseToLiquidLevel {
    val general = mutableMapOf()

    var priority: Int? = null
    var liquidYOffset: Float? = null
    var riseDelta: Float? = null
    var sinkDelta: Float? = null

    fun getData(): MutableMap {
        priority?.let { general["priority"] = it }
        liquidYOffset?.let { general["liquid_y_offset"] = it }
        riseDelta?.let { general["rise_delta"] = it }
        sinkDelta?.let { general["sink_delta"] = it }
        return general
    }
}




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