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A Java library for the Low Entry UE4 plugins.
package lowentry.ue4.libs.jackson.databind.node;
import java.io.IOException;
import java.io.ObjectInput;
import java.io.ObjectOutput;
/**
* Helper value class only used during JDK serialization: contains JSON as `byte[]`
*
* @since 2.10
*/
@SuppressWarnings("all")
class NodeSerialization implements java.io.Serializable,
java.io.Externalizable
{
private static final long serialVersionUID = 1L;
public byte[] json;
public NodeSerialization() { }
public NodeSerialization(byte[] b) { json = b; }
protected Object readResolve() {
try {
return InternalNodeMapper.bytesToNode(json);
} catch (IOException e) {
throw new IllegalArgumentException("Failed to JDK deserialize `JsonNode` value: "+e.getMessage(), e);
}
}
public static NodeSerialization from(Object o) {
try {
return new NodeSerialization(InternalNodeMapper.valueToBytes(o));
} catch (IOException e) {
throw new IllegalArgumentException("Failed to JDK serialize `"+o.getClass().getSimpleName()+"` value: "+e.getMessage(), e);
}
}
@Override
public void writeExternal(ObjectOutput out) throws IOException {
out.writeInt(json.length);
out.write(json);
}
@Override
public void readExternal(ObjectInput in) throws IOException {
final int len = in.readInt();
json = new byte[len];
in.readFully(json, 0, len);
}
}