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/*
 * Copyright (c) 2007 Sun Microsystems, Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
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 *
 * - Redistribution in binary form must reproduce the above copyright
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 *   the documentation and/or other materials provided with the
 *   distribution.
 *
 * Neither the name of Sun Microsystems, Inc. or the names of
 * contributors may be used to endorse or promote products derived
 * from this software without specific prior written permission.
 *
 * This software is provided "AS IS," without a warranty of any
 * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
 * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY
 * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL
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 *
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package com.sun.j3d.utils.behaviors.interpolators;

import com.sun.j3d.internal.J3dUtilsI18N;

/**
 * CubicSplineCurve is a container class that holds a number of
 * cubicSplineSegments
 *
 * @since Java3D 1.1
 */

public class CubicSplineCurve {

    private float                  totalCurveLength;
    private CubicSplineSegment[]   cubicSplineSegment;
    public  int                    numSegments;


    /**
     * Default constructor
     */
    CubicSplineCurve () {
        numSegments = 0;
        totalCurveLength = 0f;
    }

    /**
     * This method takes a list of key frames and creates spline segments
     * from it. It requires at least four key frames to be passed to it.
     * Given n key frames, it creates n-3 CubicSplineSegments.
     * @param keys the list of key frames that specify the motion path
     */

    CubicSplineCurve (TCBKeyFrame keys[]) {

        int keyLength = keys.length;
        // Require at least 4 key frames for cubic spline curve
        if (keyLength < 4)
          throw new IllegalArgumentException(J3dUtilsI18N.getString("CubicSplineCurve0"));

        numSegments = keyLength - 3;
        this.cubicSplineSegment = new CubicSplineSegment[numSegments];

        // intialize and calculate coefficients for each segment
        int k0 = 0; int k1 = 1; int k2 = 2; int k3 = 3;
        for (; k0 < numSegments; k0++, k1++, k2++, k3++) {
           this.cubicSplineSegment[k0] = new CubicSplineSegment
                                (keys[k0], keys[k1], keys[k2], keys[k3]);
        }

        // compute total curve length
        computeTotalCurveLength ();
    }

    /**
     * This method takes a list of spline segments creates the
     * CubicSplineCurve.
     * @param the list of segments that comprise the complete motion path
     */

    CubicSplineCurve (CubicSplineSegment s[]) {

        cubicSplineSegment = new CubicSplineSegment[s.length];
        numSegments = cubicSplineSegment.length;
        for (int i = 0; i < numSegments; i++) {
           this.cubicSplineSegment[i] = s[i];
        }

        // compute total curve length
        computeTotalCurveLength ();
    }

    /**
     * This method takes a list of spline segments to replace the existing
     * set of CubicSplineSegments that comprise the current CubicSplineCurve
     * motion path.
     * @param s the list of segments that comprise the complete motion path
     */

    public void setSegments (CubicSplineSegment s[]) {

        cubicSplineSegment = new CubicSplineSegment[s.length];
        numSegments = cubicSplineSegment.length;
        for (int i = 0; i < numSegments; i++) {
           this.cubicSplineSegment[i] = s[i];
        }

        // compute total curve length
        computeTotalCurveLength ();
    }

    /**
     * This method returns the CubicSplineSegments pointed to by index
     * @param index the index of the CubicSplineSegment required
     * @return index the CubicSplineSegment pointed to by index
     */
    public CubicSplineSegment getSegment (int index) {

        return this.cubicSplineSegment[index];

    }


    // computes the total length of the curve
    private void computeTotalCurveLength () {

        totalCurveLength = 0f;
        for (int i = 0; i < numSegments; i++) {
           totalCurveLength += cubicSplineSegment[i].length;
        }

    }

    /**
     * This method returns the total length of the entire CubicSplineCurve
     * motion path.
     *
     * @return the length of the CubicSplineCurve motion path
     */

    public float getTotalCurveLength () {

        return this.totalCurveLength;

    }

}





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