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/*
 * Copyright (c) 2007 Sun Microsystems, Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 * - Redistribution of source code must retain the above copyright
 *   notice, this list of conditions and the following disclaimer.
 *
 * - Redistribution in binary form must reproduce the above copyright
 *   notice, this list of conditions and the following disclaimer in
 *   the documentation and/or other materials provided with the
 *   distribution.
 *
 * Neither the name of Sun Microsystems, Inc. or the names of
 * contributors may be used to endorse or promote products derived
 * from this software without specific prior written permission.
 *
 * This software is provided "AS IS," without a warranty of any
 * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
 * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY
 * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL
 * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF
 * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS
 * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR
 * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL,
 * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND
 * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR
 * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
 * POSSIBILITY OF SUCH DAMAGES.
 *
 * You acknowledge that this software is not designed, licensed or
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package com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d;

import java.io.DataInput;
import java.io.DataOutput;
import java.io.IOException;

import javax.media.j3d.BoundingLeaf;
import javax.media.j3d.Group;
import javax.media.j3d.Light;
import javax.vecmath.Color3f;

import com.sun.j3d.utils.scenegraph.io.retained.Controller;
import com.sun.j3d.utils.scenegraph.io.retained.SymbolTableData;

public abstract class LightState extends LeafState {

    private int boundingLeaf = 0;
    private int[] scope;

    public LightState( SymbolTableData symbol, Controller control ) {
	super( symbol, control );

    }

    @Override
    public void writeObject( DataOutput out ) throws IOException {
	super.writeObject( out );

	scope = new int[ ((Light)node).numScopes() ];
	for(int i=0; i<((Light)node).numScopes(); i++) {
	    scope[i] = control.getSymbolTable().addReference( ((Light)node).getScope(i) );;
	}
        boundingLeaf = control.getSymbolTable().addReference( ((Light)node).getInfluencingBoundingLeaf() );

	Color3f color = new Color3f();
	((Light)node).getColor( color );
	control.writeColor3f( out, color );

	out.writeBoolean( ((Light)node).getEnable() );

        out.writeInt( boundingLeaf );
        control.writeBounds( out, ((Light)node).getInfluencingBounds() );

        out.writeInt( scope.length );
        for( int i=0; i




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