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/*
* Copyright (c) 2007 Sun Microsystems, Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* - Redistribution of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* - Redistribution in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
*
* Neither the name of Sun Microsystems, Inc. or the names of
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* This software is provided "AS IS," without a warranty of any
* kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
* WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY
* EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL
* NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF
* USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS
* DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR
* ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL,
* CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND
* REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR
* INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGES.
*
* You acknowledge that this software is not designed, licensed or
* intended for use in the design, construction, operation or
* maintenance of any nuclear facility.
*
*/
package com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d;
import java.io.DataInput;
import java.io.DataOutput;
import java.io.IOException;
import javax.media.j3d.Font3D;
import javax.media.j3d.Text3D;
import javax.vecmath.Point3f;
import com.sun.j3d.utils.scenegraph.io.retained.Controller;
import com.sun.j3d.utils.scenegraph.io.retained.SymbolTableData;
public class Text3DState extends GeometryState {
private int font3d;
private String string;
public Text3DState(SymbolTableData symbol, Controller control) {
super(symbol, control);
if (node != null) {
font3d = control.getSymbolTable().addReference(
((Text3D) node).getFont3D());
}
}
@Override
public void writeObject(DataOutput out) throws IOException {
super.writeObject(out);
out.writeInt(((Text3D) node).getAlignment());
out.writeFloat(((Text3D) node).getCharacterSpacing());
out.writeInt(font3d);
out.writeInt(((Text3D) node).getPath());
Point3f pos = new Point3f();
((Text3D) node).getPosition(pos);
control.writePoint3f(out, pos);
out.writeUTF(((Text3D) node).getString());
}
@Override
public void readObject(DataInput in) throws IOException {
super.readObject(in);
((Text3D) node).setAlignment(in.readInt());
((Text3D) node).setCharacterSpacing(in.readFloat());
font3d = in.readInt();
((Text3D) node).setPath(in.readInt());
((Text3D) node).setPosition(control.readPoint3f(in));
// issue 483: must wait until the Font3D is set in buildGraph()
string = in.readUTF();
// old: ((Text3D)node).setString( in.readUTF() );
}
/**
* Called when this component reference count is incremented. Allows this
* component to update the reference count of any components that it
* references.
*/
@Override
public void addSubReference() {
control.getSymbolTable().incNodeComponentRefCount(font3d);
}
@Override
public void buildGraph() {
((Text3D) node).setFont3D(((Font3D) control.getSymbolTable()
.getJ3dNode(font3d)));
// issue 483
((Text3D) node).setString(string);
super.buildGraph(); // Must be last call in method
}
@Override
protected javax.media.j3d.SceneGraphObject createNode() {
return new Text3D();
}
}