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/*
 * Copyright 1996-2008 Sun Microsystems, Inc.  All Rights Reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Sun designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Sun in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
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package javax.media.j3d;

import java.util.Hashtable;

/**
 * The Appearance object defines all rendering state that can be set
 * as a component object of a Shape3D node. The rendering state
 * consists of the following:

*

    *
  • Coloring attributes - defines attributes used in color selection * and shading. These attributes are defined in a ColoringAttributes * object.
  • * *

  • Line attributes - defines attributes used to define lines, including * the pattern, width, and whether antialiasing is to be used. These * attributes are defined in a LineAttributes object.
  • * *

  • Point attributes - defines attributes used to define points, * including the size and whether antialiasing is to be used. These * attributes are defined in a PointAttributes object.
  • * *

  • Polygon attributes - defines the attributes used to define * polygons, including culling, rasterization mode (filled, lines, * or points), constant offset, offset factor, and whether back * back facing normals are flipped. These attributes are defined * in a PolygonAttributes object.
  • * *

  • Rendering attributes - defines rendering operations, * including the alpha test function and test value, the raster * operation, whether vertex colors are ignored, whether invisible * objects are rendered, and whether the depth buffer is enabled. * These attributes are defined in a RenderingAttributes * object.
  • * *

  • Transparency attributes - defines the attributes that affect * transparency of the object, such as the transparency mode * (blended, screen-door), blending function (used in transparency * and antialiasing operations), and a blend value that defines * the amount of transparency to be applied to this Appearance * component object.
  • * *

  • Material - defines the appearance of an object under illumination, * such as the ambient color, diffuse color, specular color, emissive * color, and shininess. These attributes are defined in a Material * object.
  • * *

  • Texture - defines the texture image and filtering * parameters used when texture mapping is enabled. These attributes * are defined in a Texture object.
  • * *

  • Texture attributes - defines the attributes that apply to * texture mapping, such as the texture mode, texture transform, * blend color, and perspective correction mode. These attributes * are defined in a TextureAttributes object.
  • * *

  • Texture coordinate generation - defines the attributes * that apply to texture coordinate generation, such as whether * texture coordinate generation is enabled, coordinate format * (2D or 3D coordinates), coordinate generation mode (object * linear, eye linear, or spherical reflection mapping), and the * R, S, and T coordinate plane equations. These attributes * are defined in a TexCoordGeneration object.
  • * *

  • Texture unit state - array that defines texture state for each * of N separate texture units. This allows multiple textures * to be applied to geometry. Each TextureUnitState object contains a * Texture object, TextureAttributes, and TexCoordGeneration object * for one texture unit. If the length of the texture unit state * array is greater than 0, then the array is used for all texture * state; the individual Texture, TextureAttributes, and * TexCoordGeneration objects in this Appearance object are not used * and and must not be set by an application. If the length of the * texture unit state array is 0, the multi-texture is disabled and * the Texture, TextureAttributes, and TexCoordGeneration objects * in the Appearance object are used. If the application sets the * existing Texture, TextureAttributes, and TexCoordGeneration * objects to non-null values, they effectively define the state * for texture unit 0. If the TextureUnitState array is set to a * non-null, non-empty array, the individual TextureUnitState * objects define the state for texture units 0 through n * -1. If both the old and new values are set, an exception is thrown. * *
  • *
* * @see ColoringAttributes * @see LineAttributes * @see PointAttributes * @see PolygonAttributes * @see RenderingAttributes * @see TransparencyAttributes * @see Material * @see Texture * @see TextureAttributes * @see TexCoordGeneration * @see TextureUnitState */ public class Appearance extends NodeComponent { /** * Specifies that this Appearance object * allows reading its coloringAttributes component * information. */ public static final int ALLOW_COLORING_ATTRIBUTES_READ = CapabilityBits.APPEARANCE_ALLOW_COLORING_ATTRIBUTES_READ; /** * Specifies that this Appearance object * allows writing its coloringAttributes component * information. */ public static final int ALLOW_COLORING_ATTRIBUTES_WRITE = CapabilityBits.APPEARANCE_ALLOW_COLORING_ATTRIBUTES_WRITE; /** * Specifies that this Appearance object * allows reading its transparency component * information. */ public static final int ALLOW_TRANSPARENCY_ATTRIBUTES_READ = CapabilityBits.APPEARANCE_ALLOW_TRANSPARENCY_ATTRIBUTES_READ; /** * Specifies that this Appearance object * allows writing its transparency component * information. */ public static final int ALLOW_TRANSPARENCY_ATTRIBUTES_WRITE = CapabilityBits.APPEARANCE_ALLOW_TRANSPARENCY_ATTRIBUTES_WRITE; /** * Specifies that this Appearance object * allows reading its rendering/rasterization component * information. */ public static final int ALLOW_RENDERING_ATTRIBUTES_READ = CapabilityBits.APPEARANCE_ALLOW_RENDERING_ATTRIBUTES_READ; /** * Specifies that this Appearance object * allows writing its rendering/rasterization component * information. */ public static final int ALLOW_RENDERING_ATTRIBUTES_WRITE = CapabilityBits.APPEARANCE_ALLOW_RENDERING_ATTRIBUTES_WRITE; /** * Specifies that this Appearance object * allows reading its polygon component * information. */ public static final int ALLOW_POLYGON_ATTRIBUTES_READ = CapabilityBits.APPEARANCE_ALLOW_POLYGON_ATTRIBUTES_READ; /** * Specifies that this Appearance object * allows writing its polygon component * information. */ public static final int ALLOW_POLYGON_ATTRIBUTES_WRITE = CapabilityBits.APPEARANCE_ALLOW_POLYGON_ATTRIBUTES_WRITE; /** * Specifies that this Appearance object * allows reading its line component * information. */ public static final int ALLOW_LINE_ATTRIBUTES_READ = CapabilityBits.APPEARANCE_ALLOW_LINE_ATTRIBUTES_READ; /** * Specifies that this Appearance object * allows writing its line component * information. */ public static final int ALLOW_LINE_ATTRIBUTES_WRITE = CapabilityBits.APPEARANCE_ALLOW_LINE_ATTRIBUTES_WRITE; /** * Specifies that this Appearance object * allows reading its point component * information. */ public static final int ALLOW_POINT_ATTRIBUTES_READ = CapabilityBits.APPEARANCE_ALLOW_POINT_ATTRIBUTES_READ; /** * Specifies that this Appearance object * allows writing its point component * information. */ public static final int ALLOW_POINT_ATTRIBUTES_WRITE = CapabilityBits.APPEARANCE_ALLOW_POINT_ATTRIBUTES_WRITE; /** * Specifies that this Appearance object * allows reading its material component information. */ public static final int ALLOW_MATERIAL_READ = CapabilityBits.APPEARANCE_ALLOW_MATERIAL_READ; /** * Specifies that this Appearance object * allows writing its material component information. */ public static final int ALLOW_MATERIAL_WRITE = CapabilityBits.APPEARANCE_ALLOW_MATERIAL_WRITE; /** * Specifies that this Appearance object * allows reading its texture component information. */ public static final int ALLOW_TEXTURE_READ = CapabilityBits.APPEARANCE_ALLOW_TEXTURE_READ; /** * Specifies that this Appearance object * allows writing its texture component information. */ public static final int ALLOW_TEXTURE_WRITE = CapabilityBits.APPEARANCE_ALLOW_TEXTURE_WRITE; /** * Specifies that this Appearance object * allows reading its textureAttributes component * information. */ public static final int ALLOW_TEXTURE_ATTRIBUTES_READ = CapabilityBits.APPEARANCE_ALLOW_TEXTURE_ATTRIBUTES_READ; /** * Specifies that this Appearance object * allows writing its textureAttributes component * information. */ public static final int ALLOW_TEXTURE_ATTRIBUTES_WRITE = CapabilityBits.APPEARANCE_ALLOW_TEXTURE_ATTRIBUTES_WRITE; /** * Specifies that this Appearance object * allows reading its texture coordinate generation component * information. */ public static final int ALLOW_TEXGEN_READ = CapabilityBits.APPEARANCE_ALLOW_TEXGEN_READ; /** * Specifies that this Appearance object * allows writing its texture coordinate generation component * information. */ public static final int ALLOW_TEXGEN_WRITE = CapabilityBits.APPEARANCE_ALLOW_TEXGEN_WRITE; /** * Specifies that this Appearance object * allows reading its texture unit state component * information. * * @since Java 3D 1.2 */ public static final int ALLOW_TEXTURE_UNIT_STATE_READ = CapabilityBits.APPEARANCE_ALLOW_TEXTURE_UNIT_STATE_READ; /** * Specifies that this Appearance object * allows writing its texture unit state component * information. * * @since Java 3D 1.2 */ public static final int ALLOW_TEXTURE_UNIT_STATE_WRITE = CapabilityBits.APPEARANCE_ALLOW_TEXTURE_UNIT_STATE_WRITE; // Array for setting default read capabilities private static final int[] readCapabilities = { ALLOW_COLORING_ATTRIBUTES_READ, ALLOW_LINE_ATTRIBUTES_READ, ALLOW_MATERIAL_READ, ALLOW_POINT_ATTRIBUTES_READ, ALLOW_POLYGON_ATTRIBUTES_READ, ALLOW_RENDERING_ATTRIBUTES_READ, ALLOW_TEXGEN_READ, ALLOW_TEXTURE_ATTRIBUTES_READ, ALLOW_TEXTURE_READ, ALLOW_TEXTURE_UNIT_STATE_READ, ALLOW_TRANSPARENCY_ATTRIBUTES_READ }; /** * Constructs an Appearance component object using defaults for all * state variables. All component object references are initialized * to null. */ public Appearance() { // Just use default values // set default read capabilities setDefaultReadCapabilities(readCapabilities); } /** * Creates the retained mode AppearanceRetained object that this * Appearance component object will point to. */ @Override void createRetained() { this.retained = new AppearanceRetained(); this.retained.setSource(this); } /** * Sets the material object to the specified object. * Setting it to null disables lighting. * @param material object that specifies the desired material * properties * @exception CapabilityNotSetException if appropriate capability is * not set and this object is part of live or compiled scene graph */ public void setMaterial(Material material) { if (isLiveOrCompiled()) if (!this.getCapability(ALLOW_MATERIAL_WRITE)) throw new CapabilityNotSetException(J3dI18N.getString("Appearance0")); ((AppearanceRetained)this.retained).setMaterial(material); } /** * Retrieves the current material object. * @return the material object * @exception CapabilityNotSetException if appropriate capability is * not set and this object is part of live or compiled scene graph */ public Material getMaterial() { if (isLiveOrCompiled()) if (!this.getCapability(ALLOW_MATERIAL_READ)) throw new CapabilityNotSetException(J3dI18N.getString("Appearance1")); return ((AppearanceRetained)this.retained).getMaterial(); } /** * Sets the coloringAttributes object to the specified object. * Setting it to null will result in default attribute usage. * @param coloringAttributes object that specifies the desired * coloringAttributes parameters * @exception CapabilityNotSetException if appropriate capability is * not set and this object is part of live or compiled scene graph */ public void setColoringAttributes(ColoringAttributes coloringAttributes) { if (isLiveOrCompiled()) if (!this.getCapability(ALLOW_COLORING_ATTRIBUTES_WRITE)) throw new CapabilityNotSetException(J3dI18N.getString("Appearance6")); ((AppearanceRetained)this.retained).setColoringAttributes(coloringAttributes); } /** * Retrieves the current coloringAttributes object. * @return the coloringAttributes object * @exception CapabilityNotSetException if appropriate capability is * not set and this object is part of live or compiled scene graph */ public ColoringAttributes getColoringAttributes() { if (isLiveOrCompiled()) if (!this.getCapability(ALLOW_COLORING_ATTRIBUTES_READ)) throw new CapabilityNotSetException(J3dI18N.getString("Appearance7")); return ((AppearanceRetained)this.retained).getColoringAttributes(); } /** * Sets the transparencyAttributes object to the specified object. * Setting it to null will result in default attribute usage. * @param transparencyAttributes object that specifies the desired * transparencyAttributes parameters * @exception CapabilityNotSetException if appropriate capability is * not set and this object is part of live or compiled scene graph */ public void setTransparencyAttributes(TransparencyAttributes transparencyAttributes) { if (isLiveOrCompiled()) if (!this.getCapability(ALLOW_TRANSPARENCY_ATTRIBUTES_WRITE)) throw new CapabilityNotSetException(J3dI18N.getString("Appearance8")); ((AppearanceRetained)this.retained).setTransparencyAttributes(transparencyAttributes); } /** * Retrieves the current transparencyAttributes object. * @return the transparencyAttributes object * @exception CapabilityNotSetException if appropriate capability is * not set and this object is part of live or compiled scene graph */ public TransparencyAttributes getTransparencyAttributes() { if (isLiveOrCompiled()) if (!this.getCapability(ALLOW_TRANSPARENCY_ATTRIBUTES_READ)) throw new CapabilityNotSetException(J3dI18N.getString("Appearance9")); return ((AppearanceRetained)this.retained).getTransparencyAttributes(); } /** * Sets the renderingAttributes object to the specified object. * Setting it to null will result in default attribute usage. * @param renderingAttributes object that specifies the desired * renderingAttributes parameters * @exception CapabilityNotSetException if appropriate capability is * not set and this object is part of live or compiled scene graph */ public void setRenderingAttributes(RenderingAttributes renderingAttributes) { if (isLiveOrCompiled()) if (!this.getCapability(ALLOW_RENDERING_ATTRIBUTES_WRITE)) throw new CapabilityNotSetException(J3dI18N.getString("Appearance10")); ((AppearanceRetained)this.retained).setRenderingAttributes(renderingAttributes); } /** * Retrieves the current renderingAttributes object. * @return the renderingAttributes object * @exception CapabilityNotSetException if appropriate capability is * not set and this object is part of live or compiled scene graph */ public RenderingAttributes getRenderingAttributes() { if (isLiveOrCompiled()) if (!this.getCapability(ALLOW_RENDERING_ATTRIBUTES_READ)) throw new CapabilityNotSetException(J3dI18N.getString("Appearance11")); return ((AppearanceRetained)this.retained).getRenderingAttributes(); } /** * Sets the polygonAttributes object to the specified object. * Setting it to null will result in default attribute usage. * @param polygonAttributes object that specifies the desired * polygonAttributes parameters * @exception CapabilityNotSetException if appropriate capability is * not set and this object is part of live or compiled scene graph */ public void setPolygonAttributes(PolygonAttributes polygonAttributes) { if (isLiveOrCompiled()) if (!this.getCapability(ALLOW_POLYGON_ATTRIBUTES_WRITE)) throw new CapabilityNotSetException(J3dI18N.getString("Appearance12")); ((AppearanceRetained)this.retained).setPolygonAttributes(polygonAttributes); } /** * Retrieves the current polygonAttributes object. * @return the polygonAttributes object * @exception CapabilityNotSetException if appropriate capability is * not set and this object is part of live or compiled scene graph */ public PolygonAttributes getPolygonAttributes() { if (isLiveOrCompiled()) if (!this.getCapability(ALLOW_POLYGON_ATTRIBUTES_READ)) throw new CapabilityNotSetException(J3dI18N.getString("Appearance13")); return ((AppearanceRetained)this.retained).getPolygonAttributes(); } /** * Sets the lineAttributes object to the specified object. * Setting it to null will result in default attribute usage. * @param lineAttributes object that specifies the desired * lineAttributes parameters * @exception CapabilityNotSetException if appropriate capability is * not set and this object is part of live or compiled scene graph */ public void setLineAttributes(LineAttributes lineAttributes) { if (isLiveOrCompiled()) if (!this.getCapability(ALLOW_LINE_ATTRIBUTES_WRITE)) throw new CapabilityNotSetException(J3dI18N.getString("Appearance14")); ((AppearanceRetained)this.retained).setLineAttributes(lineAttributes); } /** * Retrieves the current lineAttributes object. * @return the lineAttributes object * @exception CapabilityNotSetException if appropriate capability is * not set and this object is part of live or compiled scene graph */ public LineAttributes getLineAttributes() { if (isLiveOrCompiled()) if (!this.getCapability(ALLOW_LINE_ATTRIBUTES_READ)) throw new CapabilityNotSetException(J3dI18N.getString("Appearance15")); return ((AppearanceRetained)this.retained).getLineAttributes(); } /** * Sets the pointAttributes object to the specified object. * Setting it to null will result in default attribute usage. * @param pointAttributes object that specifies the desired * pointAttributes parameters * @exception CapabilityNotSetException if appropriate capability is * not set and this object is part of live or compiled scene graph */ public void setPointAttributes(PointAttributes pointAttributes) { if (isLiveOrCompiled()) if (!this.getCapability(ALLOW_POINT_ATTRIBUTES_WRITE)) throw new CapabilityNotSetException(J3dI18N.getString("Appearance16")); ((AppearanceRetained)this.retained).setPointAttributes(pointAttributes); } /** * Retrieves the current pointAttributes object. * @return the pointAttributes object * @exception CapabilityNotSetException if appropriate capability is * not set and this object is part of live or compiled scene graph */ public PointAttributes getPointAttributes() { if (isLiveOrCompiled()) if (!this.getCapability(ALLOW_POINT_ATTRIBUTES_READ)) throw new CapabilityNotSetException(J3dI18N.getString("Appearance17")); return ((AppearanceRetained)this.retained).getPointAttributes(); } /** * Sets the texture object to the specified object. * Setting it to null disables texture mapping. * *

* Applications must not set individual texture component objects * (texture, textureAttributes, or texCoordGeneration) and * the texture unit state array in the same Appearance object. * Doing so will result in an exception being thrown. * * @param texture object that specifies the desired texture * map and texture parameters * * @exception CapabilityNotSetException if appropriate capability is * not set and this object is part of live or compiled scene graph * * @exception IllegalStateException if the specified texture * object is non-null and the texture unit state array in this * appearance object is already non-null. * * @exception IllegalSharingException if this Appearance is live and * the specified texture refers to an ImageComponent2D that is being used * by a Canvas3D as an off-screen buffer. * * @exception IllegalSharingException if this Appearance is * being used by an immediate mode context and * the specified texture refers to an ImageComponent2D that is being used * by a Canvas3D as an off-screen buffer. */ public void setTexture(Texture texture) { if (isLiveOrCompiled()) if (!this.getCapability(ALLOW_TEXTURE_WRITE)) throw new CapabilityNotSetException(J3dI18N.getString("Appearance2")); // Do illegal sharing check if(texture != null) { ImageComponent[] images = ((TextureRetained)(texture.retained)).getImages(); if(images != null) { for(int i=0; i * Applications must not set individual texture component objects * (texture, textureAttributes, or texCoordGeneration) and * the texture unit state array in the same Appearance object. * Doing so will result in an exception being thrown. * * @param textureAttributes object that specifies the desired * textureAttributes map and textureAttributes parameters * * @exception CapabilityNotSetException if appropriate capability is * not set and this object is part of live or compiled scene graph * * @exception IllegalStateException if the specified textureAttributes * object is non-null and the texture unit state array in this * appearance object is already non-null. */ public void setTextureAttributes(TextureAttributes textureAttributes) { if (isLiveOrCompiled()) if (!this.getCapability(ALLOW_TEXTURE_ATTRIBUTES_WRITE)) throw new CapabilityNotSetException(J3dI18N.getString("Appearance4")); ((AppearanceRetained)this.retained).setTextureAttributes(textureAttributes); } /** * Retrieves the current textureAttributes object. * @return the textureAttributes object * @exception CapabilityNotSetException if appropriate capability is * not set and this object is part of live or compiled scene graph */ public TextureAttributes getTextureAttributes() { if (isLiveOrCompiled()) if (!this.getCapability(ALLOW_TEXTURE_ATTRIBUTES_READ)) throw new CapabilityNotSetException(J3dI18N.getString("Appearance5")); return ((AppearanceRetained)this.retained).getTextureAttributes(); } /** * Sets the texCoordGeneration object to the specified object. * Setting it to null disables texture coordinate generation. * *

* Applications must not set individual texture component objects * (texture, textureAttributes, or texCoordGeneration) and * the texture unit state array in the same Appearance object. * Doing so will result in an exception being thrown. * * @param texCoordGeneration object that specifies the texture coordinate * generation parameters * * @exception CapabilityNotSetException if appropriate capability is * not set and this object is part of live or compiled scene graph * * @exception IllegalStateException if the specified texCoordGeneration * object is non-null and the texture unit state array in this * appearance object is already non-null. */ public void setTexCoordGeneration(TexCoordGeneration texCoordGeneration) { if (isLiveOrCompiled()) if (!this.getCapability(ALLOW_TEXGEN_WRITE)) throw new CapabilityNotSetException(J3dI18N.getString("Appearance18")); ((AppearanceRetained)this.retained).setTexCoordGeneration(texCoordGeneration); } /** * Retrieves the current texCoordGeneration object. * @return the texCoordGeneration object * @exception CapabilityNotSetException if appropriate capability is * not set and this object is part of live or compiled scene graph */ public TexCoordGeneration getTexCoordGeneration() { if (isLiveOrCompiled()) if (!this.getCapability(ALLOW_TEXGEN_READ)) throw new CapabilityNotSetException(J3dI18N.getString("Appearance19")); return ((AppearanceRetained)this.retained).getTexCoordGeneration(); } /** * Sets the texture unit state array for this appearance object to the * specified array. A shallow copy of the array of references to * the TextureUnitState objects is made. If the specified array * is null or if the length of the array is 0, multi-texture is * disabled. Within the array, a null TextureUnitState element * disables the corresponding texture unit. * *

* Applications must not set individual texture component objects * (texture, textureAttributes, or texCoordGeneration) and * the texture unit state array in the same Appearance object. * Doing so will result in an exception being thrown. * * @param stateArray array of TextureUnitState objects that * specify the desired texture state for each unit. The length of * this array specifies the maximum number of texture units that * will be used by this appearance object. The texture units are * numbered from 0 through * stateArray.length-1. * * @exception CapabilityNotSetException if appropriate capability is * not set and this object is part of live or compiled scene graph * * @exception IllegalStateException if the specified array is * non-null and any of the texture object, textureAttributes * object, or texCoordGeneration object in this appearance object * is already non-null. * * @exception IllegalSharingException if this Appearance is live and * any of the specified textures refers to an ImageComponent2D that is * being used by a Canvas3D as an off-screen buffer. * * @exception IllegalSharingException if this Appearance is * being used by an immediate mode context and * any of the specified textures refers to an ImageComponent2D that is * being used by a Canvas3D as an off-screen buffer. * * @since Java 3D 1.2 */ public void setTextureUnitState(TextureUnitState[] stateArray) { if (isLiveOrCompiled()) if (!this.getCapability(ALLOW_TEXTURE_UNIT_STATE_WRITE)) throw new CapabilityNotSetException(J3dI18N.getString("Appearance20")); // Do illegal sharing check if (stateArray != null) { for(int j=0; j[0, stateArray.length-1]. * * @param index the array index of the object to be set * * @param state new texture unit state object * * @exception CapabilityNotSetException if appropriate capability is * not set and this object is part of live or compiled scene graph * @exception NullPointerException if the texture unit state array is * null. * @exception ArrayIndexOutOfBoundsException if index >= * stateArray.length. * * @exception IllegalSharingException if this Appearance is live and * the specified texture refers to an ImageComponent2D that is being used * by a Canvas3D as an off-screen buffer. * * @exception IllegalSharingException if this Appearance is * being used by an immediate mode context and * the specified texture refers to an ImageComponent2D that is being used * by a Canvas3D as an off-screen buffer. * * @since Java 3D 1.2 */ public void setTextureUnitState(int index, TextureUnitState state) { if (isLiveOrCompiled()) if (!this.getCapability(ALLOW_TEXTURE_UNIT_STATE_WRITE)) throw new CapabilityNotSetException(J3dI18N.getString("Appearance20")); // Do illegal sharing check if (state != null) { TextureRetained texRetained = ((TextureUnitStateRetained)state.retained).texture; if(texRetained != null) { ImageComponent[] images = texRetained.getImages(); if(images != null) { for(int i=0; i[0, stateArray.length-1]. * * @param index the array index of the object to be retrieved * * @return the texture unit state object at the specified index * * @exception CapabilityNotSetException if appropriate capability is * not set and this object is part of live or compiled scene graph * * @since Java 3D 1.2 */ public TextureUnitState getTextureUnitState(int index) { if (isLiveOrCompiled()) if (!this.getCapability(ALLOW_TEXTURE_UNIT_STATE_READ)) throw new CapabilityNotSetException(J3dI18N.getString("Appearance21")); return ((AppearanceRetained)this.retained).getTextureUnitState(index); } /** * Retrieves the length of the texture unit state array from * this appearance object. The length of this array specifies the * maximum number of texture units that will be used by this * appearance object. If the array is null, a count of 0 is * returned. * * @return the length of the texture unit state array * * @exception CapabilityNotSetException if appropriate capability is * not set and this object is part of live or compiled scene graph * * @since Java 3D 1.2 */ public int getTextureUnitCount() { if (isLiveOrCompiled()) if (!this.getCapability(ALLOW_TEXTURE_UNIT_STATE_READ)) throw new CapabilityNotSetException(J3dI18N.getString("Appearance21")); return ((AppearanceRetained)this.retained).getTextureUnitCount(); } /** * @deprecated replaced with cloneNodeComponent(boolean forceDuplicate) */ @Override public NodeComponent cloneNodeComponent() { Appearance a = new Appearance(); a.duplicateNodeComponent(this); return a; } /** * NOTE: Applications should not call this method directly. * It should only be called by the cloneNode method. * * @deprecated replaced with duplicateNodeComponent( * NodeComponent originalNodeComponent, boolean forceDuplicate) */ @Override public void duplicateNodeComponent(NodeComponent originalNodeComponent) { checkDuplicateNodeComponent(originalNodeComponent); } /** * Copies all Appearance information from * originalNodeComponent into * the current node. This method is called from the * cloneNode method which is, in turn, called by the * cloneTree method.

* * @param originalNodeComponent the original node to duplicate. * @param forceDuplicate when set to true, causes the * duplicateOnCloneTree flag to be ignored. When * false, the value of each node's * duplicateOnCloneTree variable determines whether * NodeComponent data is duplicated or copied. * * @exception RestrictedAccessException if this object is part of a live * or compiled scenegraph. * * @see Node#cloneTree * @see NodeComponent#setDuplicateOnCloneTree */ @Override void duplicateAttributes(NodeComponent originalNodeComponent, boolean forceDuplicate) { super.duplicateAttributes(originalNodeComponent, forceDuplicate); Hashtable hashtable = originalNodeComponent.nodeHashtable; AppearanceRetained app = (AppearanceRetained) originalNodeComponent.retained; AppearanceRetained rt = (AppearanceRetained) retained; rt.setMaterial((Material) getNodeComponent(app.getMaterial(), forceDuplicate, hashtable)); rt.setColoringAttributes((ColoringAttributes) getNodeComponent( app.getColoringAttributes(), forceDuplicate, hashtable)); rt.setTransparencyAttributes((TransparencyAttributes) getNodeComponent( app.getTransparencyAttributes(), forceDuplicate, hashtable)); rt.setRenderingAttributes((RenderingAttributes) getNodeComponent( app.getRenderingAttributes(), forceDuplicate, hashtable)); rt.setPolygonAttributes((PolygonAttributes) getNodeComponent( app.getPolygonAttributes(), forceDuplicate, hashtable)); rt.setLineAttributes((LineAttributes) getNodeComponent( app.getLineAttributes(), forceDuplicate, hashtable)); rt.setPointAttributes((PointAttributes) getNodeComponent( app.getPointAttributes(), forceDuplicate, hashtable)); rt.setTexture((Texture) getNodeComponent(app.getTexture(), forceDuplicate, hashtable)); rt.setTextureAttributes((TextureAttributes) getNodeComponent( app.getTextureAttributes(), forceDuplicate, hashtable)); rt.setTexCoordGeneration((TexCoordGeneration) getNodeComponent( app.getTexCoordGeneration(), forceDuplicate, hashtable)); TextureUnitState state[] = app.getTextureUnitState(); if (state != null) { rt.setTextureUnitState(state); for (int i=0; i < state.length; i++) { rt.setTextureUnitState(i, (TextureUnitState) getNodeComponent(state[i], forceDuplicate, hashtable)); } } } /** * This function is called from getNodeComponent() to see if any of * the sub-NodeComponents duplicateOnCloneTree flag is true. * If it is the case, current NodeComponent needs to * duplicate also even though current duplicateOnCloneTree flag is false. * This should be overwrite by NodeComponent which contains sub-NodeComponent. */ @Override boolean duplicateChild() { if (getDuplicateOnCloneTree()) return true; AppearanceRetained rt = (AppearanceRetained) retained; NodeComponent nc; nc = rt.getMaterial(); if ((nc != null) && nc.getDuplicateOnCloneTree()) return true; nc = rt.getColoringAttributes(); if ((nc != null) && nc.getDuplicateOnCloneTree()) return true; nc = rt.getTransparencyAttributes(); if ((nc != null) && nc.getDuplicateOnCloneTree()) return true; nc = rt.getPolygonAttributes(); if ((nc != null) && nc.getDuplicateOnCloneTree()) return true; nc = rt.getLineAttributes(); if ((nc != null) && nc.getDuplicateOnCloneTree()) return true; nc = rt.getPointAttributes(); if ((nc != null) && nc.getDuplicateOnCloneTree()) return true; nc = rt.getTexture(); if ((nc != null) && nc.duplicateChild()) return true; nc = rt.getTextureAttributes(); if ((nc != null) && nc.getDuplicateOnCloneTree()) return true; nc = rt.getTexCoordGeneration(); if ((nc != null) && nc.getDuplicateOnCloneTree()) return true; // XXXX: TextureUnitState return false; } }





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