javax.media.j3d.UpdateTargets Maven / Gradle / Ivy
/*
* Copyright 2001-2008 Sun Microsystems, Inc. All Rights Reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Sun designates this
* particular file as subject to the "Classpath" exception as provided
* by Sun in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
* CA 95054 USA or visit www.sun.com if you need additional information or
* have any questions.
*
*/
package javax.media.j3d;
class UpdateTargets {
static int updateSwitchThreads[] = {
// GEO
J3dThread.UPDATE_RENDER | J3dThread.UPDATE_RENDERING_ENVIRONMENT |
J3dThread.UPDATE_GEOMETRY,
// ENV
J3dThread.UPDATE_RENDER | J3dThread.UPDATE_RENDERING_ENVIRONMENT,
// BEH
J3dThread.UPDATE_BEHAVIOR,
// SND
J3dThread.UPDATE_SOUND | J3dThread.SOUND_SCHEDULER,
// VPF
J3dThread.UPDATE_RENDER | J3dThread.UPDATE_BEHAVIOR |
J3dThread.UPDATE_SOUND | J3dThread.SOUND_SCHEDULER,
// BLN
J3dThread.UPDATE_RENDER | J3dThread.UPDATE_RENDERING_ENVIRONMENT |
J3dThread.UPDATE_BEHAVIOR | J3dThread.UPDATE_SOUND,
// GRP
0
};
UnorderList[] targetList = new UnorderList[Targets.MAX_NODELIST];
int computeSwitchThreads() {
int switchThreads = 0;
for (int i=0; i < Targets.MAX_NODELIST; i++) {
if (targetList[i] != null) {
switchThreads |= updateSwitchThreads[i];
}
}
return switchThreads | J3dThread.UPDATE_TRANSFORM;
}
void addNode(Object node, int targetType) {
if(targetList[targetType] == null)
targetList[targetType] = new UnorderList(1);
targetList[targetType].add(node);
}
void addNodeArray(Object[] nodeArr, int targetType) {
if(targetList[targetType] == null)
targetList[targetType] = new UnorderList(1);
targetList[targetType].add(nodeArr);
}
void clearNodes() {
for(int i=0; i