Common.MatDefs.ShaderNodes.Math.AddVec2.j3sn Maven / Gradle / Ivy
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ShaderNodeDefinitions{
ShaderNodeDefinition AddVec2 {
Type: Fragment
Shader GLSL100: Common/MatDefs/ShaderNodes/Math/addVec2.frag
Documentation{
Add an incoming vec2 by another supplied vec2
@input coord1 the first vec2
@input coord2 the second vec2
@output outCoord the resulting coord
}
Input {
vec2 coord1
vec2 coord2
}
Output {
vec2 outCoord
}
}
}
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