Common.MatDefs.ShaderNodes.Math.ConstructVec3.j3sn Maven / Gradle / Ivy
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ShaderNodeDefinitions{
ShaderNodeDefinition ConstructVec3 {
Type: Fragment
Shader GLSL100: Common/MatDefs/ShaderNodes/Math/constructVec3.frag
Documentation{
Combines 3 floats into a vec3
@input x the first float, x
@input y the second float, y
@input z the third float, z
@output outVec the resulting vec3
}
Input {
float x
float y
float z
}
Output {
vec3 outVec
}
}
}
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