Common.MatDefs.Shadow.BasicPostShadow.j3md Maven / Gradle / Ivy
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MaterialDef Basic Post Shadow {
MaterialParameters {
Texture2D ShadowMap
Matrix4 LightViewProjectionMatrix
}
Technique {
VertexShader GLSL100: Common/MatDefs/Shadow/BasicPostShadow.vert
FragmentShader GLSL100: Common/MatDefs/Shadow/BasicPostShadow.frag
WorldParameters {
WorldViewProjectionMatrix
WorldMatrix
}
Defines {
NO_SHADOW2DPROJ
}
RenderState {
Blend Modulate
DepthWrite Off
PolyOffset -0.1 0
}
}
}
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