Common.ShaderLib.GLSLCompat.glsllib Maven / Gradle / Ivy
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#if defined GL_ES
# define hfloat highp float
# define hvec2 highp vec2
# define hvec3 highp vec3
# define hvec4 highp vec4
# define lfloat lowp float
# define lvec2 lowp vec2
# define lvec3 lowp vec3
# define lvec4 lowp vec4
#else
# define hfloat float
# define hvec2 vec2
# define hvec3 vec3
# define hvec4 vec4
# define lfloat float
# define lvec2 vec2
# define lvec3 vec3
# define lvec4 vec4
#endif
#if __VERSION__ >= 130
out vec4 outFragColor;
# define texture1D texture
# define texture2D texture
# define texture3D texture
# define texture2DLod texture
# if defined VERTEX_SHADER
# define varying out
# define attribute in
# elif defined FRAGMENT_SHADER
# define varying in
# define gl_FragColor outFragColor
# endif
#endif
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