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package com.jme3.collision;
import com.jme3.bounding.BoundingVolume;
/**
* Utilities for testing collision.
*
* @author Kirill Vainer
*/
final class CollisionUtil {
private static void checkCollisionBase(Collidable a, Collidable b, int expected) {
// Test bounding volume methods
if (a instanceof BoundingVolume && b instanceof BoundingVolume) {
BoundingVolume bv1 = (BoundingVolume) a;
BoundingVolume bv2 = (BoundingVolume) b;
assert bv1.intersects(bv2) == (expected != 0);
}
// Test standard collideWith method
CollisionResults results = new CollisionResults();
int numCollisions = a.collideWith(b, results);
assert results.size() == numCollisions;
assert numCollisions == expected;
// force the results to be sorted here..
results.getClosestCollision();
if (results.size() > 0) {
assert results.getCollision(0) == results.getClosestCollision();
}
if (results.size() == 1) {
assert results.getClosestCollision() == results.getFarthestCollision();
}
}
/**
* Tests various collisions between the two collidables and
* the transitive property.
*
* @param a First collidable
* @param b Second collidable
* @param expect Number of expected results
*/
public static void checkCollision(Collidable a, Collidable b, int expected) {
checkCollisionBase(a, b, expected);
checkCollisionBase(b, a, expected);
}
}
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